Ok here's mine!
1) the wielder is able to throw 5 to 7 nova bombs
2) those throw-able nova bombs have the ability to be seeking
3) every kill with said nova bombs can instantly regenerate the health of the wielder
4) the wielder gets a bazillion percent damage reduction while in super
What do you think guys? OP enough?!
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I got it [spoiler]sunbreaker[/spoiler]
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Edited by Jay: 11/5/2015 2:56:16 AMSunbreaker- Titan Solar Subclass Has the ability to last 30 minutes Can throw 5-7 mini nova bombs with grenades and horseshoes Can take 2 sniper headshot as and a golden gun Kills with any thing in the subclass regents your health instantly. Can track anything If killed by it you will spawn across the map and somehow get killed by the same guy.
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I come into this thread and all I see is salt. Here, let me provide 2. The user floats around and can blink for an insanely long time. They are able to hold a trigger and get constant kills with no aim. Did I mention the potential for it being a better version of Fist of Havoc? The user fires a bolt of purple shit that lingers for about twelve years, causing the aim of whoever enters to jolt in a random direction. They also have an instant gap closer, and a lingering poison effect. This super will also get PvP events delayed.
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Give up super for full exotic
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Minigun (titan super)- Use a minigun until super runs out. Explosive rounds- converts to solar damage and fires explosive bullets for better aoe damage Lightning rounds- converts to arc damage and rate of fire increases the longer you hold the trigger, reduces amount of super energy used Vortex rounds- converts to void damage, fires slower but does increased damage and kills have a chance to create a void vortex.
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Toxicity Character drops a green mist from his rectum that clears all enemys in a 10 foot proximity, any enemys in confined spaces take bonus damage called nasal destruction and keel over & snuff it. If you drop more than 4 enemys in one drop, a transparent tin of beans appears giving 40% charge to your next super upon collection. The con to this super is ,its a solo super only, as team members are also weakened by this power, and are rendered temporarily blind ,due to the toxicity of the fumes interfering with pheripheral vision. Hey it could happen 😂
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[b]Fallout 4!!!![/b]
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Doxology: all enemies in your view are erased from existence when you clap. - all enemy's not in your view are blinded.
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Trump wall -creates a wall between you and your enemies first perk:slave labor -your enemies build your wall draining their supers Second perk:Your money my money -building the wall steals some of your enemies ammo and gives it to you Third perk:tower defense -Set up tower defense's killing enemies nearby
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Kills all enemies in the entire map. If at least 1 kill is achieved, the super instantly regenerates to 100% and can be used again.
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The guardian oversoul. Special perk. Kills everything on the radar except for the wielder.
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1. Hammer of sol will seek a path to your enemies 2. Hammer of sol will have the proximity detonation of a truth rocket 3. Hammer of sol will give you a health regen on every single kill 4. Forgemaster will grant you the ability to throw 2-3 more truth rockets with more blast radius 5. Hammer of sol will one shot every single super in the game 6. Hammer of sol will last for 483727937 minutes 7. Hammer of sol will have enough damage resistance to survive a headshot from 99% of the snipers in the game 8. Hammer of sol will have the fastest movement in the game, even when activated Oh wait, all of this already exists. Sorry.
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Nukes arena. Teammates survive. All enemy team dies. User dies.
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You become the size of Oryx, gain Skolas' tainted Light, Crota's over soul if one enemy dies, and gain Atheon's teleport ability.... you can't die, one kill recharges your super, two or more kills with super attack while super charged grants instant super for all teammates.... two or more teammates with this super causes whole team to have unlimited super, and keeps enemies super stuck at 99.99%
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Lmfao, swear to jeebus I read the title and was going to make a comment exactly like yours. That's awesome haha well done.
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A insta-recharge super where everyone dies all at once. There.
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Edited by Mememia: 10/31/2015 4:51:55 AMTitan grabs the nearest enemy and RKOs him into the ground killing every person within its radius of explosion when hitting the ground. Can be performed as long as the super is active.
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A super that only gives you one kill, but is a guaranteed kill. A perk on it allows you to instantly recharge the super if the kill is successful.
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Edited by SH4D0W_FR0ST15: 10/31/2015 4:29:06 AMWarlock summons two clones. The clones follow the warlock until he dies. If the main warlock dies, one of the clones instantly revives you but if a clone is killed it blows up into nova bombs that then send out 20 seekers with infinite range that don't stop following you until they kill you. If the grenade successfully kills you, you explode like a storm grenade
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The Super Monkey Storm from BTD5. [spoiler]>:)[/spoiler]
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Sounds like what haters think of the sumbreakers.
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When popping WoD anyone in a 1000mile radius will get launched at the speed of light making people fly off the map or if they hit a wall the only remains of them will be their armor at the ground and a big blood stain on the wall Can be used 10 times
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Usable on all three classes: When killed by a super of any class, re spawn as a crying baby kicking and screaming. All impacts of fist with ground create a shockwave which kills any enemy who has a charged super.
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Sunbreaker
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CoD Nuke plus one self res warlock on a fireteam.