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10/10/2015 3:10:19 PM
9

the sunless cell boss fight..... in raid form?

one of my many ideas i had while working on fully detailed fanmade expansion is turning strike bosses into raid bosses. i already worked my magic in the echo chamber so..... now its the turn of everybodys favorite locked up hive dude, alak hul! ( made up some fan lore and lines, forgive any lore mistakes) the sunless cell raid boss " you may have broken his body guardian, but his soul is forever linked to darkness that dwells in the cell. now he raised his wreched blade once more yet one must ask: who brought alak hul back to life? it can only be the wormsingers. enter the dark again guardian. slay them all. let the light shine deep down the cell." eris morn. the arena: a larger boss arena of alak hul. how to begin: the entire team must stand in the circle in the middle of the arena. phase 1cleanse the circle: when everybody stands in the circle a message will pop up saying " the light is trying to enter the cell" after the message, a ton of thralls will start spawning and will rush to the middle circle. you must kill enough thralls to purify the circle with light. once you killed one third of thralls requird, cursed thralls will be added to the mix. after two thirds, the cursed thralls will be replacd with taken thralls. when you see a message saying " the circle is cleansed with light" enemies will despwan, alak hul will enter the arena and a random player will be chosen as "lightkeeper". after 20 seconds phase 2 will start. phase 2: the wormsingers phase: 20 seconds after a lightkeeper is chosen, 2 messages will apear one after the other: " the prison runes are exposed" followed by " the wormsingers rise to defend the runes". four plates will spwan in the corners of the room and near every plate will have be major wizard: wormsinger xol, wormsinger akka, wormsinger eir and wormsinger yuul. if a player kills one of them he gets a buff called " ritual of wormsinger x" that reduces that player's maximum health and increases his damage against minions of the darkness but he must stand on the plate of the wormsinger he killed. the lightkeeper will get the same buff but its name is" ritual of light", if the light keeper dies or leaves the middle circle, the lightbond is broken and everyone dies. the last player will roam around and help while keeping alak hul away from the rest. after a certian amount of time a message will pop up and say " the light has breached the cell. the arena then lights up and alak hul is stunned and you can damage him for 20 then its back to phase one. when he reaches 50 precent health he willbe stunned for 10 seconds out of the 20 seconds and when he reaches 25 precent health he will not be stunned and will charge at players during phases 2 and 3. good luck guardians and a reveiw+ like is always welcome!

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