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Edited by The Architect: 10/20/2015 5:58:06 PM
1213

2.0 Nightfalls are unacceptable

Update (10/20/15 post patch) Still no Rep gains???!! Why? Edit 3: main points for those who seem to be missing it -Rep gain from the nightfall is unacceptable. You shouldn't receive +10/+25 for faction/vanguard when you can run a level 36 strike in 1/4 the time and get the exact same XP (used to be +500) -Weapons and armor that drop from a nightfall (280 light Rec) should not drop [b]BELOW[/b] the rec light level. -Motes should be removed from the loot pool altogether -Strange and 3oC coins should drop in stacks of 10 or 20, not 5 -3 exotic shards, 10 ToC, 12 strange coins, legendary engram, exotic engram should be the only loot pool options, anything less is a waste of time Again, thank you for all the positive comments. It's very unlikely that these changes will take place unless we actually get together and [b][i]STOP DOING THE NIGHTFALL[/i][/b] [i]back to the original post[/i] Yes this is a vent but it's pretty called for. I'm a top 1% PvE player and top 25% in crucible. Across 3 characters simultaneously I can be 309-309-308 light level. Just trying to build up my troll firewall of the inevitable "git gud scrub." But here we go Starting with This weeks nightfall, the modifiers actually add a challenge! (Which is sweet but try to find the main point here) But while defending the warsat, i understand having fallen would make this fight even harder but with Match game, exposure and Arc burn, that fight is a bitch but overall the nightfall is doable and I've already beaten it 3x this morning. But here's where the actual problem sets in... I just realized today that along with the nightfall XP boost being taken away with 2.0, the reward system and reputation gain have been fücked. There is no way that a singular mote of light should be a reward for this pain staking mission, or a shitty 278 sniper, and let me not forget my 8 strange coins on run 3. Nightfalls should guarantee exotics or 50 legendary marks as a drop. There was no explanation as to why they removed the 500+ faction bonus you received for beating it. Is +10 XP for New Monarchy really an appropriate reward for the hardest strike of the week? Anybody else having issues with this? Faction bonuses AT LEAST should return. I honestly used to rank up factions 2-3 times a week in year one thanks to the nightfall XP, XP boost and the XP from the weekly but all three of those were deemed issues and removed. Now I think across all three characters since TTK launched I've gained 4 faction levels total Edit 1: over 500 responses rather quickly. Sucks to see many other guardians, not only just get shitty drops from a difficult one time a week per character strike, but also feeling the pain of this faction and vanguard XP omission in year 2. Also found a great response from xbob lv that Bungie needs to implement [quote]Nightfalls should give +500xp faction, 30 legendary marks, and a chance for one of the following; 3 exotic shards, 10 ToC, 12 strange coins, legendary engram, exotic engram. I enjoy the challenge but the rewards are such a buzz kill.[/quote] Edit 2: almost 1000 replies and aside from a few copy and paste kids, the responses have been positive and I thank you. Hopefully Bungie or a rep sees that this reputation reward and drop system needs to be fixed. There is no reason for my 309 Hunter to receive 260 light boots from a nightfall.
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