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#feedback

10/1/2015 1:40:23 PM
23

6 Player hard patrol mode

Since patrols now have lvl selectable here is my idea. How about 6 player patrol, change patrol like you would any mission, change it to "hard" mode, which bumps patrol to 280 light, and enemies to 41 throughout the patrol zone, this patrol zone would be instanced ONLY to higher lvls (meaning while in a public social bubble, you will only see other players doing hard patrol, you will NOT see any fresh lowbies during this patrol) Here is some of the base info regarding this -heroic modifier is patrol zone wide. -30 second self re spawn timer (player an still be revive by teammates though) -Has patrol beacons, but missions will be more difficult, with many having mechanics that require multiple people to complete -no resource nodes spawn -certain beacons that take you into "private" combat areas (the non public places) will also activate random modifier within those areas (so kill vip and the new kill everything+boss beacons) -public event will be more like end strike bosses, with end strike boss lvl rewards. The intent of this idea is to have a further activities a raid team can do when raids have been completed, that is still rewarding for someone of their level, and the use of difficult mechanics during this patrol can ALSO be used by fresh raid teams to build teamwork among themselves while still get some rewards. reposting this with correct tag for community wishlist.(it explicitly states must be new topic)

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