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#feedback

Edited by >:3 Robo_Leader: 9/30/2015 6:56:30 AM
1

The Chaperone's damage falloff (effective range) needs an increase.

In short: The Chaperone is a precision weapon seems to follow the same damage falloff rules as a normal shotgun. At equal range (thank you, Legionaries), precision shots with The Chaperone do around 2.7% the damage that my handcannon does. The bullet simply ceases to exist at a range that, as a "precision" weapon, feels completely absurd. In my opinion, bringing The Chaperone's falloff a little less than or about in line with handcannons rather than shotguns seems appropriate, because as it stands it's a neat gun that I don't really see a good reason to use.

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