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#feedback

9/28/2015 7:29:12 AM
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Old Subclasses Tweaks?

So far I really like the taken king But after playing around with the old subclasses I started to think why should I use my bladedancer or gunslinger over my Nightstalker? ..... Ok,maybe bladedancer for the "medic" on heroic strikes/Nightfall.The Gunslinger is "Fun" to use sometimes in PvE but right now the Nightstalker is just to good for PvE/PvP The same can I say from the Striker or the Voidwalker.... The new subclasses are to good right now I would love to see some changes to the old subclasses to make them valuable again Please share your opinion on this but no hate(we have to many hate on this forums) I have some ideas for the Hunter,but some ideas are maybe "unbalanced" for PvP and some are maybe good for an exotic armor perk Please let me know what u think ----Gunslinger---- Golden gun needs some damage buff,at least for precisions shots and for every hit a DoT effect for stronger targets For Circle of life: Throwing knife damage increase,and a kill with a throwing knife increase the duration of the GG and u gain 1 extra shot for every precision knife kill .....With the right build u can have 5 GG shoots without the exotic helmet..and in PvP u have to be very high skilled or have extrem luck to pull this off Incendiary knife: Kritical kill with the incendiary knife let the target explode like the combustion effect Scavenger: When pick up ammo u reduces the cool down for your grenades,melee and super or maybe: when u pick up ammo,the gun for that ammo gets immediately reload similar to the ammo boxes on strike playlist or heavy ammo boxes in the crucible ----Bladedancer---- This subclass needs a serious damage buff and some more orbs drops for a kill And something like: rapidly hitting 3 times the same target grands u a Arc shield for a short time(u become a melee tank in pve) Showstopper: Charge attack .... Holding the attack button increase the damage(the blade starts to glow brighter and brighter, and in PvP, u would see the blade glowing even if u are invisible-and at the longest charged time u have maybe 5X more the damage with a DoT Arc effect on the ground similar to the striker aftermath--blink cancels the charge attack ;)--- no abuse in pvp Backstab: If u kill a target with backstab u have a chance to fill up your melee attack Fleed footed: Don't know maybe,after a slide u gain faster reload for your heavy weapon??..with a build in cooldown?? (Guerrilla tactics....) Or your slide can do damage to an enemy (but not 1 hit kill like the shoulder charge in PvP) and every kill grands u a speed boost for a short time So what do u think guardians? This is maybe "unbalanced" for PVP but this is some ideas for PVE SORRY FOR BAD ENGLISH I live in Germany and I only learned a little bit English at school and on the Internet p.s what u guys think of Optional Machmaking for all activities ? Bungie can "testing" it for the old Raids and Prison of Elders My idea for Optional Machmaking : U have to turn your options on the friends list to Public for Machmaking Good Day Guardians

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