JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by BlxckMass SMF: 9/3/2015 4:27:11 AM
11

Create or remodel a public event!!!

Here are mine: The devil walker: This time they actually walk!! Devil walker will charge a guardian when distanced or when a guardian is too close. Shooting the armor off the legs actually reveal a critical spot on the leg not the neck. After enough damage is taken the walker detaches it's legs causing it to be less mobile and slower. Devil walker could also walk up sloped terrain. Once all the legs have been shot off the devil walker reveals one last critical spot in its neck where it will be finished off. Air strike: get your rockets ready guardians. Nearly all enemy races have ships that deploy enemies, imagine those ships as air strikes and having to shoot them down as they try to bomb/shoot/target certain areas in the map. What do you guys think? Create your own below and who knows maybe bungie will incorporate them in the future!!!
English
#Destiny

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Skywatch - Warsat - All enemies don't come from dropships. No, no no no. They ALL come from the loot cave. Nostalgia

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]Fallen Warship Attack[/b] Like the Extraction Crews, a Ketch flies overhead and out of view. Shortly after, a larger model of a Skiff flies to a set area and deploys a Glimmer drill. However, this Skiff is not just a Fallen drop-ship: It's guarding the drill. The first time it hovers over the drill, it is immune to damage. It will drop a wave of Dregs and Vandals, with a few shanks and a Captain. Upon the next run it makes to dispatch Fallen troops, it can be damaged. It will take quite a bit of damage to finally be destroyed. When all of its troops are on the ground, it speeds away. The more runs it makes the harder the waves of Fallen will be, including Majors and Heroic tier foes. Upon destruction, the Skiff fails to hover and crashes down onto the Glimmer drill. All Fallen will vanish. The event is complete. You get 4 minutes to complete the event. The Skiff's damage output can be devastating, so play safe and hit hard. Possible Rewards: Strange Coins Motes of Light Decoherent/Legendary Engrams Garunteed Rewards: Legendary Marks Reputation Materials

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I would create a public event that is the cabal tank would come and drop you job to kill it

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Warsat: this warsat shattered on reentry. The minions of darkness have set up defenses to collect the data. Wipe out the defenses at each area then fight against hordes while your ghost transmats the piece. There are five pieces.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    2 Replies
    • Randal the vandel: Randal comes out of know where and fists you for 3 minutes, during this time you must fight againt hordes of "wanna be kell of kells" and once the timer is over randal pulls a crown out of your anus, says "i is kell of kells" and then spontaneously combusts. This only ocures in the forggotten shore.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      2 Replies
      • A pack of pikes: A large group of pikes appears. Take them out! Around 15 or so will appear, including heavy pikes. Afterwards, the fallen walker event will occur. This gives those who complete the pike event an extra bonus in that they get to use their pikes for this event.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        2 Replies
        • Prevent vex sacrifices: vex spawn in as normal attempting to sacrifice at a heavy conflux, as the first wave of vex are destroyed, oracles spawn as mark guardians in the public event. Each marked guardian creates a vex hydra specific to that guardian. To cleanse, the hydras must be destroyed. You have a damage debuff against your own hydra but your fire team can damage it like normal. If you can guess and destroy your oracle before you are marked you can prevent your hydra from spawning. Failure to kill the oracle and the hydra after a period of time will put you in a stasis field which you and your team must destroy

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          2 Replies
          • It's worth a shot

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • But oh well

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • I know I must look pathetic self bumping

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • Bump

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          You are not allowed to view this content.
          ;
          preload icon
          preload icon
          preload icon