They didn't show much of the strike. They ran most of the strike by skipping loads of the action that I would loved to have seen. They remind me of the people on the strikes playlists. All they do is run past most of the strikes never wanting to play. All they care about is the reward.
Invisible walls would be amazing to block people who try to run past most of the strikes. I love taking part in the strikes, not just running past them, but the fighting is why I play the strikes.
NEXT TIME BUNGIE PLEASE!! USE PEOPLE ON THE NEXT STRIKE REVEAL THAT LIKE TO PLAY AND FIGHT RATHER THAN RUN THROUGH MOST OF IT..
English
#feedback
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Bump. I agree areas should be locked, much like the walker in the Devils lair. You can't move forward until the main guy is down. Sure it's a boss, but if they had a door that opened only after all the enemies were dead, that would be great also