Greetings Guardians,
My Name is Oz, ( you might have read some of my ideas on the feed back page: https://www.bungie.net/en/Forum/Post/147147124/0/0/1).
After watching the live stream, which showed off the Bond brothers strike.... i found myself rather disappointed with the final battle section of the battle. I believe that section has alot of potential where i have an idea which could make the strike better:
I think that the final section should involve a countdown where Guardians must find out which Brother has the defuse codes.
The reason, why i believe this is that, they have the Dreadnought's ship rigged to blow so why not have a mechanic where players have a time crisis on their hands to defuse a bomb,
how this could work, is that the timer dose not start until North-Bot tampers with the bombs which activates it's fail safe. the only way to defuse the bombs is, to find out which brother has the deactivation codes. The timer of 10 minutes ( lets just say) will start to countdown when the first bond brother arrives and will reset when players successfully make him flee.
The timer is start again when the second brother enters until he flee which resets the timer
when the final battle begins where both brothers have entered the core room, the timer will start again but the twist is that , as soon as you kill either brother, the timer will start to count down faster which will makes players more desperate to defuse that bomb.
this is just one of my many ideas, so please feel free to comment/like/vote and i hope to see you in TTK
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It's just a strike we will all not care about after a week