JavaScript is required to use Bungie.net

#feedback

Edited by DxXOrangesXxD: 7/31/2015 10:08:13 PM
9

A few ideas for future exotics. Post your own!

So being an avid gamer and hoping to get into game design someday (rest of degree on hold till i can afford it) i play a lot of games and think of a lot of ideas from time to time. So i wanted to post my 2 cents on some ideas for exotic weapons and maybe a piece of armor. Im thinking an exotic primary sidearm with the special ability of if you have a secondary sidearm equipped then you duel wield them, switching to secondary would have you just using the secondary. Of course you would not be able to aim while duel wielding and reloading time could equal both the pistol stats together. It would be a very interesting close-medium range weapon to use and ok by itself if you have some other secondary equipped. I dont know how i would base the stats on this weapon. Next im thinking another exotic heavy machine gun cause i honestly only know of the thunderlord and no others. How bout a MG with a high mag capacity (highest ive seen is 100) and a medium to low firerate with a somewhat low impact. but the special ability of this one would be the more consecutive hits on a target then the more the damage increases over time. (MAYBE with only critical hits or critical hits add a little more damage than regular hits) but they have to be in a row and constant within a second or two of each other before it resets back to normal. This isnt a new exotic but anew heavy weapon idea since there are only 2 types. you have rockets, big, tracking, exploding in huge areas, and MGs firing quickly and constantly for direct damage. So how about a grenade launcher for the mid-ground? would be a bit hard to balance it out enough to match the usual guaranteed kill rocket and MG but i think would make multiplayer more diverse and unexpected. Now as a titan i am a defender all the way, and lately the dome is just not up to par with every other super. To the striker its not even there, void walker can destroy and even kill everyone in it, gunslinger can pop it, blade dancer usually has a 90% chance of killing everyone inside if you dont have armor of light on and even then have to be lucky to land enough hits in time. sunsinger can barrage the side with solar grenades and constantly damaged everyone inside. So im thinking maybe a pair of exotic arms or torso that can give the ability of creating a damaging field inside the dome constantly hurting any enemies inside it and maybe having the effect linger for awhile after they leave (as they are inside it keeps reapplying) or an ability to make the dome twice as strong and near unbreakable from the outside. Neither of these can surely stop a striker though so without making the dome overpowered i cant see a way to balance that out. Keep in mind these are all open to further suggestion and tweaks cause i only seldom know how to balance anything out. What do yall think? Also feel free to post your own exotic ideas for weapons and such.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon