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Destiny

Discuss all things Destiny.
Edited by Un1337ninj4: 7/29/2015 8:53:43 PM
3

Here's what you can expect from Autos as a base TTK in Version 2.0. (Which will you use?)

Rapid

13

Stable

14

Lightweight

1

Balanced

16

Precise

45

Rapid Archetype (Silimar's 1.0, Atheon's, etc.): From .93-~.837s Crits and from 1.13 (low Armor)/1.2 (High Armor)-1.017-1.08s Body Comes with a Recoil-based learning curve. After that the only limit is Range. Stable Archetype (Low Down, For The People, etc.): From 1.00-.9s Crits and from 1.2-1.08s Body Low Handling, easiest Auto to pick up and use. Lightweight Archetype (Abyss Defiant, Vindicator, etc.): From 1.00-.9s Crits and from 1.2-1.08s Body Less Stability but higher Handling than the Stable Archetype. Making for faster Aim Down Sight times and weapon swaps. Great for run & gun playstyles that want to be the first to the punch if not the hardest hitting. Balanced Archetype (Her Right Hand, Dispatch I11, Grim Citizen, etc.): from 1.06-~.954s Crits and from 1.33-1.197s body See Below Precise Archetype (Vanquisher, Wolfslayer's Claw, etc.): From 1.06-~.954s Crits and from 1.33-1.197s body Pretty much the same as the Balanced Archetype through and through, the only difference being slightly smaller general magazine sizes and slower handling to boost general Range & Reload Speed. Necrocasm: From .86-~.774s Crits and from 1.4-1.26s Body Monte/Hard Light: From .9/1.0-.81/.9s Crits and from 1.1-.99s body. All Archetypes pulled from in-game weapons compared to the Brady Game's Strat-guide. Numbers pulled from exxtrooper's current TTK chart seen below. https://docs.google.com/spreadsheets/d/1L7FV9l4hXo2tHD3XlFUp854XvJIwTKFIPvASLduPPS4/edit#gid=0 In regards to DPS, here's a database linked. Atheon's Epilogue and Her Right Hand are right on the first page so no scrolling up/down is necessary unless you want to compare to a Stable archetype. https://docs.google.com/spreadsheets/d/1IO-vVz9LasXwh_KhBh6V_0KWbBS5cQAXJSRN8_8nFmQ/edit#gid=725573948

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