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Edited by dakota: 7/4/2015 11:13:53 PM
77

343i is better than Bungie?!?!

Now I have said this already but I haven't put this in a post yet. Your opinion, I understand if you still hate 343i. Okay why do I say this? Well, they have very responsive devs. They even tell cons about the game like no split-screen, (which sucks), not, "We aren't going to talk about that." They actually care about their community, MCC was made to bring the community together, but failed. They announced 15 FREE DLC maps, take notes Bungie/Activision. They actually fixed their multiplayer servers, don't say they didn't, I've been playing fine, your problem is probably the low community. Meanwhile at Bungie, they decide to make autos peashooters and not do anything about it for over 3 months and let exotic handcannons be rulers of the crucible. Then they nerf Vex again when it was fine and nobody asked for the nerf. 343i hired the old Commando Republic team commands designer, in case you were wondering. Meanwhile at Bungie Luke Smith offends the community and apologizes with nothing to help. When 343 apologized for the bad launch, they had provided a remastered map along with Halo 3: ODST. Mainly Bungie's older employees decide it would be a good idea to provide a terrible story and a unbalanced crucible. They should've know better. Microsoft got Joe Staten back, which means the story will be great, and they got their old Halo 2 multiplayer designer, Max Hoberman, who designed the best skill system in Halo. Which also means they're going to have a great multiplayer and isn't unbalanced. There are more old Bungie employees there than old Bungie itself. But if you still think they're gonna mess it up, just have hope for them, they've been working on this for over 3 years now. Almost forgot, 343/Microsoft have DEDICATED servers. Bungie missed something there. Also Bungie has had a better reputation than they did before they signed with Activision. Sonys okay, they just bought them, and Microsoft didn't. Martin O'Donnell, the musical mastermind behind Halo, was also fired without cause, but he won his case in suing Bungie in a trial. He's been with Bungie throughout the Halo lifespan. Remember the techno-ish music in Halo 4? It wasn't done by Marty. In Halo 5, they said they're gonna stick with the old Halo music feel, but also stays in touch with in-game environments. Like Hitman. It's also not just 343i that are better, imo Rockstar, Epic, and Valve are all better. Dying Light is shitting on Bungie right now with their free dlc by drinking water. On a sidenote, you can check out what Max, Joe, and Marty been up to. [spoiler]Max founded Certain Affinity in 2006, along with some ex-Bungie employees, ex-Origin employees, ex-EA employees, just from all over. They have been helping other studios on their games like WaW map packs, Halo 2 map packs, porting Left 4 Dead with Valve, and even helping on Ghosts. They've been busy and are now working with 343i as of now on multiplayer. www.CertainAffinity.com[/spoiler] [spoiler]Joe didn't really do much, it's been a short time since he left Bungie. Anyways, he left Bungie for I'm assuming something to do with Activision. I believe he's working with 343i now. Edit: so I did a little googleing and it turns out he rejoined Microsoft Studios as a Senior Creative Director.[/spoiler] [spoiler]Marty's been busy, he founded Highwire Games studios not too long ago with ex-Bungie employee, Jaime Griesemer, who's been game designing with Bungie ever since Marathon II (1995). He's now working on a project, a game, that he hasn't revealed yet. Edit: Marty has been with Bungie since Myth (1997) They have a small studio so he also happens to be hiring, but they're not accepting applications and such at the moment. www.HighwireGames.com [/spoiler] No offense to Destiny, I see both as great games, but Bungie needs to get their act together. They're not going to dominate the world with a large community hating on them right now for feeling cheated. Remember the Bungie that loved to include easter eggs tucked away? Like the Halo 3 Jason Jones easter egg on the last mission. Where did all that go? The only easter egg they basically have is the non-intentional Master Chief helmet. It's like Activision sucked their hype, and their energy. Meanwhile at 343i ReadyUpLive manages to find part of a easter egg in the Halo 5 demo, but they said you have to do other things to activate it. He never found out what to do, which is exactly what Treyarch does with their easter eggs in zombies. That's good, everyone loved doing them. MCC was never going to be easy, they made it within a year to be ported over to, release a game that never seen xbox live before, remaster Halo 2, and create tons of playlists in multiplayer and campaign. No studio has ever combined 4 games into 1 multiplayer. The multiplayer wasn't working, but they've been releasing patches and fixes every week or so since. Something Bungie hasn't done at all yet. They easily changed Thorn in a week, but the community didn't like it, so they changed it back. Why can't they fix anything that fast again? Halo 4 was a huge letdown for hardcore competitive fans. The story was well-written and packed with lore. I'm a huge fan of both sides. I admit, the skill system they put in was disappointing. Bungie also was dying to get out of Microsofts hands and they crawl to Activision? Sony is great but Activision? This not only upset the community but also hurt Bungie from the inside. They can't see that though, they see what any business man would see: Profit. They didn't thank the community in any way 343i, Bethesda, and Bioware would do. Edit: Don't forget to bump in case people haven't realized yet, unless you don't agree of course. And thanks for bumps guys!

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