When we log into the game on our selected character I really think it would be more efficient if we spawned in the tower. That way we won't have to travel there to pick up bounties every day. It takes a long time to travel there and it's kind of annoying. Or maybe when we log in we should have to option to spawn in orbit, or the tower.
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#feedback
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Edited by Krantzstone: 4/18/2015 6:18:21 AMI would add that if you get disconnected, you should rejoin the game in the last place you were at when you disconnected. Or at the very least, on that page of the menu system. Part of the problem is the aggravatingly slow way the cursor goes from one end of the screen to the other, and then having to move that cursor across the screen using a thumbstick with very low sensitivity and acceleration. It would be nice to have the option to jump from one menu item to the other via the D-Pad (eg. if you want to go from Control to Clash in the Crucible page, you just push right on the D-Pad to select; push right again to select Rumble, etc.) Like from the main Orbit menu, having to drag the pointer down and right to the Crucible page link, press A, and then having to drag that pointer back across the screen to the other side of the screen of the Crucible page, to select Control, is a really inefficient waste of game time. Menu navigation should be fast and snappy, with a minimum of fuss and trouble, so you can get to where you want as quickly as possible with no time wasted. Having to move and aim a pointer across an entire screen might not be a huge deal on a PC with maxed out sensitivity and acceleration of a mouse pointer, but it really is tediously slow on the 360, even with a controller set to max 14 (Insane) thumbstick sensitivity. The GUI in general can be counterintuitive for consoles at times, and almost feels like it was originally designed for the PC and then ported to consoles later.