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#feedback

3/27/2015 3:13:46 AM
3

Vault Space Update

First of all, I do applaud the fact that Bungie is finally getting around to this issue, but only 16 additional slots for weapons and only 4 for armor/general seems a bit... minimal. And yes, this is probably the 10 millionth topic on this issue tonight, but I'm writing this in the hopes that perhaps just one of my ideas will get some recognition from the eyes of Bungie's devs. So, let's start with the painfully obvious point everyone else is making here. You've stated that you can't go further due to "memory issues on the older consoles. I believe I read that it has to do with the limit of the amount of items you can see on the screen at any given time. But now here's a good question, why then couldn't you simply just give us the multiple pages solution as pointed out many times? Since this is a server-side game the vault could just be downloaded page-by-page as needed and you could free up the memory used by the prior page. That would be reasonable, and it shouldn't be a memory breaking challenge, especially if your dev. team properly coded your container classes. And if that couldn't work, then how about a different solution altogether? You've already created a great tool for out-of-game functioning via the Destiny app, so why don't we expand that functioning. Give us an "out-of-game" vault on the order of ten times what we already have. From in game, there could be an option to "Send to Online Vault". The online vault itself would not be viewable from in-game due to your noted memory issues, but you could hop onto B.Net or your App and transfer gear that way. In fact, have a look at the Chrome Extension app everyone is using and get an idea from that page. Just my two cents on the longer term. As I said before, glad to see at least some effort being made to help the problem, but fixing it for the longer term using one of these two solutions, and sooner rather than later would go a long way to showing that you guys care about what we want.

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