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#feedback

4/2/2015 3:38:22 AM
7

New Subclass!?!?

Ok so we have all heard of the new subclasses that should be dropping in the comet expansion. As cool as a arc warlock solar Titan and void hunter would be what if, and this is a big if, what if instead of a new subclass Bungie combines the two subclasses the characters already have and make it twice as powerful. Warlock: Sunwalker maybe a self resurrecting bomb shooting fire breathing purple explosions everywhere class of amazingness. Titan: StrikingDefense( name needs work ) this would be a class that gives you a fist of havoc that when launched causes a bubble to spawn where you land giving you all three abilities the bubble can give you. Bladeslinger: A knife juggling hunter that can go invisible and blow things up with a sword. This would finally make the hunter good in PVE. Balancing: This of course is a very important part of the whole idea. My opinion would be that these classes could not under any circumstances be used in PVP. You should only be able to use it in PVE because no one should be complaining there. You should be able to be overpowered in PVE seeing as it's not against actual player who care if they get blasted off the face of the moon. I personally think this would be a fun idea to implement into the game and I think it would be fun to level up a complete new subclass and figure out all the new guns that could benefit your new play style. Extras: This new subclass for each character would implement an array of new armor pieces to play with and collect I feel like it would add much more to do inside the game Leave ideas below :D

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  • I was thinking about eris morn the other day and how she uses the darkness as a weapon because she was corrupted by it. Then revelation struck and i thought maybe we can have subclasses which use the darkness as a weapon and have a different subclass for each enemy species in the game, so here they are. Warlock subclass Hive breeder: Super- swarm- summon 6 allied thrall ancient curse- summon 3 cursed thrall instead Sworn defender- summon a knight instead Greater bond- improves stats of summoned thrall Grenade- bolt of corruption- throw a hive boomer bolt Sphere of darkness- creates wizard cloud in impact Reanimate- summon 2 allied thrall at location Melee- ravaging claw- killing an enemy heals you Raging blade- if charged twice perform a sweeping sword attack Hive mind- melee an ally to heal and buff them Reuse soul- killing an enemy turns them into a thrall Hunter subclass Fallen angel: Super- call of the kell- you gain increased defense, allies gain increased damage Backup plan- gain an allied fallen sniper as well Reinvigorate- resets timer on all buffs allies or yourself are currently experiencing Powerful speech- reduces cool downs on allies grenades and melee by 80% Grenade- arc bolts- fire three seeking arc bolts in quick succession Shock implant- stick to a surface and detonates on proximity Void river- release a stream of ether dealing continuous damage Melee- taser blade- slows enemy on hit Raging current- killing an enemy causes them to explode Data theft- hitting an enemy gives you a full magazine Shock pulse- teleport through an enemy damaging and stunning them Titan subclass Warmonger: Super- juggernaut- turn into a colossus temporarily Rocket pods- gives you rocket pods as well Rambo- gives you a second minigun at the cost of significantly decreased range and accuracy Heavyweight- lose the minigun in exchange for stonger melee and increased defense and speed Grenade- micro rocket- launch a small rocket Brainwave- releases the psion wave attack Twinade- release two incendiary grenades Melee- shield smack- stuns enemies on hit Kinetic force- inflicts serious knock-back on hit Metal wall- gain increased defence after a hit Spoils of war- kills give you increased chance of ammo dropping Can't decide what class this one should belong to, it is based on the vex Terminator: Super- temporal warp- creates a bubble which slows down enemies and their projectiles whilst speeding up yours Time snap- damages enemies in the field when it collapses Pocket dimension- constantly heal inside the bubble Time shift- press button again before it ends to move it to you Grenade- telefrag- teleport to the location it lands if it directly hits an enemy it deals double damage Warp grenade- sticks to enemies slowing them and exploding after 4 seconds Null grenade- high velocity, really bouncy grenade Melee- temporal shunt - teleports enemy away from you on hit Lockdown- temporarily disables abilities Ethereal lance- melee penetrates enemies Space fracture- kills release axion bolt seekers Ps your username is the nickname of my dog

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    • Uh... No.

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    • Edited by GrimLockDown: 4/9/2015 12:37:30 AM
      Nothing is guaranteed about Comet expansion, kid.

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      • Bump

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      • Mabey dial down the warlock subclass

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      • Man I don't like the idea of there being a class that isn't useable in one or more modes. I understand why you put it there and I guess it's reasonable but the idea of using all three elements for each class is too tempting to pass up in my eyes. I think it would be more of a letdown for the majority of the fanbase and too big of a miss from Bungie if they didn't add those missing elemental subclasses. Though, it would be nice down the road, I cannot say that I would like to have this idea instead of that one. Don't get me wrong, it's a cool ass idea, I just want the obvious thing to happen first before something like that. P.S. I actually find hunters to be very viable in PvE

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      • Striking Defender.

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