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Edited by Churches: 3/29/2015 8:27:50 PM
15

The Devil's Lair. (Roleplay Sign-Ups)

So after being re-introduced into the RP scene, I figured we as a community could try it out. [b][i][u]WE ARE FULL[/u][/i][/b] [url=https://www.bungie.net/en/Forum/Post/112229025/0/0]In Character Roleplay[/url] [b]The plot[/b]: The Devil's Lair. A place that sends chills down the backs of some of Earth's toughest warriors; the rumors alone grant the Lair a defensible perimeter. While some are content to play dumb and doubt it's existence, there are a select few who believe they could pierce the veil and destroy the Devil.. You are among that group, and while it won't be easy, it will be rewarding; for what greater reward can there be aside from helping to secure humanity's survival? Don't be fooled by thoughts of grandeur and glory, this will not be a battle fought by heroes or champions.. After all, to kill a Devil you must become one yourself.. [b]Character Sheet[/b]: Name: Race/Gender/Class: Appearance: Armor: Helmet; Gauntlets; Chest Piece; Greaves; Weapons: Primary; Secondary; Melee; Abilities: Grenade; Super; Etc; (Such as cloak, Storm fist, etc.) Backstory: (Provide information how your character became who they are today, but keep it believable.) You can copy and paste this template, or use your own as long as it includes the majority of the info stated above.[u] [i]Also[/i] I'd prefer to keep Exotics and Raid gear (weapons [i]and[/i] armor) out of the characters hands[/u], at least for the first run, legendaries are more than welcome though! Spots available: 4-5 Depending once characters are posted. - N_Churches - HK/Exo Male/Hunter - smokey - James/Human Male/Warlock - Lavernivs - Raleigh/Awoken Female/Titan - Agent York - Scarlet/Human Female/Warlock - Krimson Kane - Ember/Human Female/Warlock - Spidercow - Hope/Awoken Female/Hunter If you have any questions feel free to post here or send me a message.

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  • Edited by pHNx: 3/29/2015 7:13:18 PM
    [b]First Character![/b] [spoiler] [b]Character Name[/b]: Ember (Phoenix) [b]Class/Subclass[/b]: Warlock/Sunsinger [b]Subclass Setup:[/b] Firebolt Grenade > Grenade Focused Burst > Glide Radiant Skin > Radiance Flame Shield > Scorch Arcane Force: Training focused around toughness and speed Viking Funereal: Enemies you ignite burn longer and take more damage Ancestral Order: Training focused around all attributes Touch of Flame: All grenades ignite enemies [b]Race/Gender[/b]: Human/Female [b]Physical Appearance[/b]: Ember is five feet, five inches tall, her scarlet red hair falls to her waistline, but when she wears a helmet she keeps it in a tight bun. When she is out of combat, she keeps it in a long braid. She has heterochromia iridium, the same case as Kane. Her eyes are dark-orange and fiery-red. She is gorgeous, high-cheekbones and a heart-shaped face indicates that. She is fit, but fairly skinny, which allows her to move more freely in combat. When Ember is in the Radiance form, her hair lights ablaze and grows shorter, her wings grow in size and light in a great flame. [b]Armor[/b]: [i]What the Armor is Supposed to Look Like[/i] [url]http://static.tumblr.com/ynwmucz/3uym0w2sc/chandraagain.jpg[/url] 1.) [b]Helmet[/b] Class:Legendary Name: Seers of the Flame Flavor Text: [i]"Thou who finds the Flame shalt know the true power of the Stars."[/i] [b]Upgrades[/b]: 1.) Infusion: Picking up an orb of Light restores your helath 2.) Energy Projection: Increases grenade throw distance 3.) [i]Power of the Stars[/i]: Enemies that have been ignited, and die to the flame, explode and restore a portion of the wielder's grenade energy. 2.) [b]Guantlets[/b] Class: Legendary Name: Graspers of the Flame Flavor Text: [i]"The Flame, it is beautiful." - A Sunsinger's Final Words[/i] [b]Upgrades[/b]: 1.) Energy Projection: Increases grenade throw distance 2.) Fast Hands: Makes the user's attacks with a melee weapon faster 3.) [i]The Dancing Flame[/i]: The wielder's melee weapon lights abalze when they equip these gauntlets. It only lights on fire when removed from its sheath. 3.) [b]Breastplate[/b] Class: Legendary Name: Bulwark of the Flame Flavor Text: [i]"My life, for the Flame!" - A Sunsigner's Final Words[/i] [b]Upgrades[/b]: 1.) Hand Cannon Ammo: Increases the amount of Hand Cannon ammunition you can carry 2.) Serpent's Mouth: Causing damage with your grenade reduces your melee cooldown 3.) [i]For the Flame[/i]: Should the wearer ever die, the wearer's body explodes in glorious incandescence and a fiery blaze in a 100 foot radius around them, only harming enemies, and protecting allies. 4.) [b]Leg Armor[/b] Class: Legendary Name: Steps of Fire Flavor Text: [i]"They will not see the Fire coming, it comes in silence, and leaves in a roaring blaze." - Excerpt from a Sunsinger's diary[/i] [b]Upgrades[/b]: 1.) Serpent's Tail: Causing damage with your melee reduces your grenade cooldown 2.) Infusion: Restore health when picking up orbs of Light. 3.) [i]The Fire[/i]: During Radiance, the wearer's steps leave a patch of fire. If enemies step in the patch of flame, they get ignited with fire. 5.) [b]Warlock Bond[/b] Class: Legendary Name: The Wings of the Stars Flavor Text: [i]"The Wings of the Stars are said to be the guidance of Humanity. It is your job to make that statement true."[/i] Appearance: They are wings of Fire, much like Kane's and Auror's. Weapons: [b]Primary Weapon[/b]: Class: Legendary Name: The Flame Flavor Text: [i]"The Flame, look at it, it is... beautiful.."[/i] Type: Hand Cannon Appearance: [url]http://2.bp.blogspot.com/-eP-TV2KrPv8/TZAGoudVYeI/AAAAAAAAAL0/J9CTsCqaZTw/s1600/Modern-Masters.png[/url] [i]Repace the white handle with a mixture of dark-orange and fiery-red, and replace the barrel color with a dark-red finish.[/i] [b]Upgrades[/b]: Tier 1- Sights 1.) FASTDRAW IS 2.) TRUESIGHT IS 3.) SURESHOT IS Tier 2 - Weapon Enhancement 1.) Return to Sender Tier 3 - Enhancements 1.) Perfect Balance 2.) Field Scout 3.) Lightweight Tier 4 - Weapon Enhancement 1.) Firefly [b]Secondary Weapon[/b]: Class: Legendary Name: Broken Flame Flavor Text: [i]"Thy Flame mustn't be broken."[/i] Type: Sniper Rifle Appearance: [url]http://67.208.193.70/accintlsrt/images/AW338LAPUA_MED.jpg[/url] [i]Replace the coffee brown color with fiery-red, then the barrel to be pure black with orange-gold cracks inside of it. The sight remains the same color.[/i] Tier 1 - Sights 1.) LONGVIEW SLR20 2.) SIGHTSYS SLS20 3.) EAGLEEYE SLR20 Tier 2 - Weapon Enhancement 1.) Unmoving - Gain bonus accuracy when prone and BPM is 60-65 Tier 3 - Enhancement 1.) Perfect Stability 2.) Armor Piercing Rounds 3.) Field Scout Tier 4 - Weapon Enhancement II 1.) Third Eye [b]Melee Weapon[/b]: Class: Legendary Type: Estoc Appearance: [url]https://lh3.googleusercontent.com/-blPHjGD6MnQ/VGO_s5IgHuI/AAAAAAAAKZQ/1569zvz2jUg/w887-h446/Right_estoc.jpg[/url] [i]On the hilt, add orange-gold cracks, resembling a dimming flame. The blade is made of Spinmetal, painted with black color, and fiery-red cracks. The blade has a metallic finish on it.[/i] [b]Background[/b]: Ember has history with Kane and Auror, the trio are incredibly good friends, even before they became Guardians. Their life before they died was exciting. The were daring, young, reckless, and careless. How Ember died is closely guarded by her, not even Kane and Auror know. The trio are... incredibly powerful Guardians, they appear to be embodiments of certain objects, but they are not divine beings. Ember being Fire, the Flame, and Stars. Kane, Righteousness, Justice, and the Light.Auror, Death, the End, and the Darkness. They have all seen the death of Guardians, a fireteam. They are lone wolves, final survivors. They enjoy working alone, yet in times of desperate need, they always seem to find one another... [/spoiler] (Please note Churches, they are mortal and not eternally powerful, they are not diving beings and their appearance is only to intimidate, to scare and to fear their enemies. They are by no means, immortal, they do not transcend the boundaries of mortality, and they most certainly do not emobody the above objects. They are a terrifying sight, nonetheless.)

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