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Destiny

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Edited by cclloyd: 2/27/2015 6:12:30 PM
13

This Should Be The Real Weapon Balance Update

[i]Open to suggestions for edit[/i] Goal: For every individual to say "this is my goto exotic cause it fits my play style and is awesome" and not have that be skewed toward any single weapon. There are lots of weapons I see seldom used because they just aren't worth using. [b]Buffs:[/b] [i]All exotic primaries[/i] -Add an element [i]Auto Rifles[/i] -Increase damage in PvE No Land Beyond -Increase damage -Increase critical damage (to at least 5.0x [normal sniper modifier]) -Critical kills increase bolt action speed -Increased max ammo Hard Light -Increase damage -Increase impact Plan C -Reduce perk cooldown Nechrocasm -Double mag size -Increase damage -Greatly increase impact -Slightly increase stability Vex Mythoclast -Increase ammo amount (slightly higher than before the new bug) Suros -Increase base damage for PvE -Increase last half mag damage by about 100 (100 being 100 extra at the end from what it currently is) Invective -Increase ammo regen rate Gjallarhorn: -Remove proximity detonation Dragon's Breath: -Increase damage slightly -Possibly spawn multiple solar grenades, or a bigger solar flare Super Good Advice -Slightly increase stability -Slightly increase impact [b]==============================================================[/b] [b]Nerfs:[/b] Thorn -Reduce range -Increase DoT damage, decrease duration Vex Mythoclast -Slightly reduce PvP damage Red Death -Slightly reduce damage in PvP

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