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#Halo

6/1/2012 1:30:52 AM
12

The "convince me to buy halo 4" response thread.

Hey everyone. My thread got locked before I had a chance to respond to you guys and despite my polite request to have it unlocked it appears it will remain so indefinitely. As such I've made this new one to at least assure you kind folks that I was listening and your typing wasn't for naught. I'd like to start by saying thanks to everyone who gave a response and took the time to read. If you don't want to read everything you can ctrl+F your name to see if I adress you directly. Let's get started. [quote]Posted by ThatOneJedi 1. Cortana was modified the suits firmware and for the jetpack, it's for low G environments so thats why we never really see him use it before. 2. Its a tiny bit like Specs Ops from MW. The difference is that it gets updated weekly with new missions for free and you get a bit of cinematics that help tell the UNSC Infinity's story. 3. It has Spartan-IVs use a holo deck like thing on the UNSC Infinity to train. I'm not sure if it'll be successful, I kind of hope so. 4. S-IV's, as we so far know, are adult volunteers, like the S-I program that wear a lightweight version thats similar to Mjolner. The S-IIIs and the remaining S-IIs were folded into this program.[/quote] Interesting stuff. But the jetpack is still not justified. There have been multiple times in the past where it would have been a valuable tool, and yet it was not even mentioned. The spartan ops actually sound fantastic, and are really what's saving the game at this point. The holo-deck is a nice way to add sensibility to the multiplayer, without stepping on the canon's toes. And as far as the S-IV's are concerned, how do they compare with S-II's statistically? Being adults who volunteered, they shouldn't be as tall or physically adept as chief would be, unless there was some sort explanation about advanced tech or some other type of thing. Though, I personally don't see something like that being explained very well canonically. [quote]Posted by ROBERTO jh It is mostly computer upgrades; the visuals are simply artistic changes to make it their own. It also allegedly gives him more room to maneuver.[/quote] Artistic vision/individuality does not justify a complete redux of his armor in my book. There needs to be something about him getting new/updated armor for that kind of drastic change to even come close to making sense. [quote]Posted by Sliding ghost I'm not a H4 lover but I'd be happy to provide reasons to get H4: -no Flood. The Flood after CE are easy/hard to kill for the wrong reasons. -no Firefight. Firefight is now all about fighting off swarming enemies. -no armor lock -there's an emphasis on story (though there's more appeal to mp players atm), meaning the campaign will be much better than Reach's -quick time events (limited) are better than first person cutscenes -H4 is 343's own work. They're not going to sabotage it or make it sub par like CEA. H4 is essentially 1) killing off things that have become stale or never had potential and 2) using trash/trashed assets that have potential (yes, armor abilities have it. They're just not done right and everything was centered around them i.e. players have slow movement speed because sprint exists). ODST implemented things properly: Firefight, part of a team, cinematics, first person cutscenes. Reach took them and used them so horribly. They're so -blam!- up that they can't be fixed. So I'm guessing cinematics will not show massive teases (a la TotS, Scarab on PoA), will not deprive us of gameplay, and will not force us to watch them (a la LNoS). We will not be forced to stand around and watch AI talk with each other. Teams are becoming stale. Having Arby as a partner or a bunch of unnamed friendly AI was more fun. [quote]Posted by: ROBERTO jh I know you can play solo, and if it is disc locked than you should be able to get it. Probably through automatically timed weekly updates. Most likely, however, you need at least silver so you can download each episode. You do not need to play cooporatively, it's just advised (what with the difficulty).[/quote] I certainly hope that's the case. I wouldn't want to go Gold just to access one feature in one game.[/quote] The lack of flood is a plus, since I'm personally completely sick of them. But the lack of firefight is a negative for me, since cooperative play is one of my favorite things in halo. However this can be compensated for by spartan ops to some degree. I also agree that we shouldn't have to be gold members to enjoy story related material. If that's the case then the game will have just convinced me against it's purchase. [quote]Posted by lime013 I hate how everybody bashed Reach for "canon errors" while Halo 4 is getting off the hook.[/quote] The potential canon errors are the main thing telling me I shouldn't buy this game. [quote]Posted by Cmdr DaeFaron Okay then, here, I'll give you two scenes completely made STUPID if that's true. A: Halo 2, when he took the bomb off Cairo. Would've been perfect place to show it. B: Halo 3, when he was BARELY hanging onto the dawn. Would've been perfect place to use it, even if it can't lift him in the atmosphere, it would've helped him secure his grip. I seriously, cannot buy this "It's always been there!" because it's NEVER, EVER been hinted at. Seriously, give me a pre-halo 4 place/thing/book/anything, that said Mark VI armor had a built in thruster pack. Edit: every time in the books we have the S2's in space, they use thruster packs. aka, they slip into a harness and have a backpack that is the thruster. It's not part of their armor. -------------------------------- And in Halo 4, those parts are much more pronounced. I see the back shoulder pieces on the torso, but they don't "Clearly" appear to be thrusters. Oh, and you know, Security helm in halo 3? Has a piece attached OVER those. So if they were always thrusters that'd be stupid as heck. http://www.halopedian.com/images/4/47/SecurityArmor.png That armor. If it was always thrusters/designed to 'pop out' and activate, it'd be impossible with that piece there. That seems to point more AGAINST "It was always thrusters" then not. Oh, and I still haven't been given anything that proves they were always there. Just the piece of the model 343 turned into thrusters when they redesigned Mark VI armor.[/quote] Sorry ROBERTO jh, but I have to agree completely with Cmdr DaeFaron, there is no way of justifying the "always been there" concept. The part that was transformed into thrusters on the armor was where I had always considered part of the suit's power source to be stored. Even if that wasn't the case, there is no support for them being thrusters. [quote]Posted by I Em I Raptor There is no legitimate excuse that makes any sense in terms of canon as to why Chief's armor is changed. 343, for absolutely no reason, changed it without considering the gaping hole it'd cause in the canon. -Cortana can't change it while he is in Cryo -Forward Unto Dawn doesn't have futuristic Spartan armor laying around -Even if there was new armor on the ship how did they fit it on? Its just silly "I wan't to be artistically expressive." This game isn't about freaking art. Its about John. According to me John's MJOLNIR Mk. VI looks the same way it did in Halo 2-3[/quote] Well said, sir.

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  • I'm just telling you what Frankie said in an interview about the armor. If he says it's always been there, and there are the physical structures themselves in the past games to prove it, as well as it not directly contradicting anything, then I'm inclined to believe the guy whose job revolves around knowing more about the Halo canon than any of us. If he says they've always been there, then you're just going to have to deal with it I'm afraid. And it isn't like it's that big of a deal anyway. Some of the people here treat Halo like it was real life, or worse, like Star Trek fans. In the case of not showing the thrusters in Halo 3, it would have killed the mood of the Chief nearly falling to his death. "Oh he's got a jetpack? He's alright then. No biggie." Purely logical? Nope. But if you're looking for purely logical, Halo isn't for you. In the case of Halo 2, a simple explanation could be that practically nothing in Halo 2 was finished up to their ambitions. I feel the Halo 2 Cairo Station bit would have required either a CG cutscene or a lot of effort put into a small detail that happens only once, in a dev cycle that churned out half the game they were hoping for (literally half of the campaign levels are missing). Technology restraints, or any real world restraints, should not be considered canon. We never see the X-Wing's thrusters that allow it to maneuver like a plane, do we? But we know they're there, because they have to be. Just like the Master Chief's ability to maintain a perfectly straight, controlled drop onto the moving In Amber Clad despite the "single twitch=miles off course" physics of space imply some form of controlling mechanism. It is a lot of guess work, of course, but they are answers to an unimportant something not contradicted by anything anyway, and is in fact supported by in-canon devices on the armor's back. Edit below: ^^You are correct, a video, visual format. You're just further emphasizing my point. The human looking armor is a visual indicator of the man behind the mask. The physical change is symbolic of the character changes going on internally. Does it make sense realistically? No. But then, neither does every alien in the universe looking like a human counterpart, nor does ever alien in the universe having a very human outlook in their culture make any damn sense realistically either. The fun part about science fiction is that the themes you're working with can have a certain level of surrealism, or abstraction to it that a "realistic" story such as Tale of Two Cities could never have. It comes down to interpretation of those themes. If your interpretation of the storyteller's story is diferent from the storyteller's who are you, me or anyone else to argue what is and is not correct with the thematic representation of [i]their[/i] story? And again I refer you to the fact that some of you are taking such a minor detail as the armor's visual changes as unrealistic, in a universe with Gods, impossible technology and alien cultures that all suscpiciously mirror key human flaws, a little too seriously. [Edited on 05.31.2012 6:06 PM PDT]

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