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Destiny

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Edited by Mercules904: 11/18/2014 6:51:51 AM
9

New Titan Legendary Armor Guide (Dead Orbit, New Monarchy, FWC, Crucible, and Titan Vanguard Comparison)

Video above is my second Destiny commentary, with PvP Tips and Tricks! Check it out and leave some feedback! Warlock Legendary Armor Guide: http://www.bungie.net/en/Forum/Post/77829431 Hunter Legendary Armor Guide: http://www.bungie.net/en/Forum/Post/69630734/0/0/1 Auto Rifle Breakdown: http://www.bungie.net/en/Forum/Post/74065724 What's up guys? I'm Mercules, and some of you may recognize me from my Legendary Armor Guides I made for all the Hunter and Warlock players. I decided to make a Legendary Armor Guide for the Titan class too, since I just started a one, so it could help me pick which items in the tower I wanted to buy from the vendors. The thing is, each vendor sells two of every type of armor, and they all help to boost certain stats. So I figured I could list them all out for you here, so that you don't have to run around back and forth between the vendors to check it out! Turns out the armor is the same for all classes of player with every vendor, except the class gear and stuff you get from your own mentor, and the Crucible stuff. What I would suggest doing is copying this to Word, and then going through each set of armor and highlighting the ones you would like, both for PvP and PvE, using different colors, and then begin dat grind baby! Enjoy! Also, one clarification, this is for Titans only! All armor shown is exclusive to the Titan class! My Hunter and Warlock Armor Guides are linked at the top. Thanks for the support ! Couple notes, in parentheses beneath each armor piece are some letters and numbers. They stand as follows: First D is always Defense (initial/fully upgraded). These numbers are the same for all items of each type, regardless of vendor. As such, the Defense of a fully decked out, Legendary armored played would max at 1,352 Defense. After that: L is Light (increases your light level, but starts at 18 for every item, so you will have 72 light when you equip all Legendary armor, before upgrades) I is Intellect (decreases time between Super usages) D is Discipline (decreases time between Grenade usages) S is Strength (decreases time between melee usages) Some people said on my Hunter guide that the ammo upgrades that you get for each chest and leg armor piece are different for them. I'm not sure why this is, as mine all still match up correctly. Just be careful when you buy, check to make sure it's what you want! Also, don't trust the mobile app, it's wrong! [u]Helmets[/u] [b]New Monarchy: [/b] 1. Justicar's Casque - Melee hits replenish Grenade energy, more Super energy from Grenade kills (D 280/372, L +18, I +47, S +48) 2. Order's Casque - Grenade hits restore melee energy, reduce melee cooldown when you pick up an Orb (D 280/372, L +18, I +48, S +48) [b]Dead Orbit:[/b] 1. Oblivion Helm - Grenade hits restore melee energy, more Super energy from Grenade kills (D 280/372, L +18, D +49, S +51) 2. Exodus Helm - Melee hits replenish Grenade energy, replenish health when you pick up an Orb (D 280/372, L +18, D +46, S +45) [b]Future War Cult:[/b] 1. Helm of No Tomorrow - Increased melee attack speed, more Super energy from Grenade kills (D 280/372, L +18, I +45, D +46) 2. Astrolord Helm - Grenade hits restore melee energy, replenish health when you pick up an Orb (D 280/372, L +18, I +44, D +51) [b]Crucible:[/b] 1. Raku Crucible Type - Increased melee attack speed, More Super energy from Grenade kills (D 280/372, L +18, D +46, S +47) 2. Durga-GNT Type 0 - Melee hits replenish Grenade energy, more Super energy from Grenade kills (D 280/372, L +18, I +50, D +44) [b]Titan Vanguard:[/b] 1. Monitor Type 2 - Increased melee attack speed, More Super energy from Grenade kills (D 280/372, L +18, I +48, S +45) 2. Armada Type 3 - Grenade hits restore melee energy, more Super energy from non-Guardian kills (D 280/372, L +18, D +49, S +50) [u]Gauntlets[/u] [b]New Monarchy[/b] 1. Monarch's Gauntlet - Increased reload speed with Auto Rifles, increased grenade throw distance (D 229/304, L +18, I +40, S +43) 2. Order's Gauntlet - Increased reload speed with Pulse Rifles, melee hits replenish Grenade energy (D 229/304, L +18, I +42, S +44) [b]Dead Orbit:[/b] 1. Oblivion Gauntlets - Increased reload speed with Hand Cannons, increased melee attack speed (D 229/304, L +18, D +41, S +40) 2. Exodus Gauntlets - Increased reload speed with Auto Rifles, Grenade hits restore melee energy (D 229/304, L +18, D +42, S +41) [b]Future War Cult:[/b] 1. Gauntlets of No Tomorrow - Increased reload speed with Scout Rifles, increased Grenade throw distance (D 229/304, L +18, I +42, D +41) 2. Astrolord Gauntlets - Increased reload speed with Hand Cannons, melee hits replenish Grenade energy (D 229/304, L +18, I +44, D +43) [b]Crucible:[/b] 1. Raku Crucible Type - Increased reload speed with Pulse Rifles, Grenade hits restore melee energy (D 229/304, L +18, D +44, S +44) 2. Durga-GNT Type 0 - Increased reload speed with Auto Rifles, increased melee attack speed (D 229/304, L +18, I +39, D +42) [b]Titan Vanguard:[/b] 1. Monitor Type 2 - Increased reload speed with Scout Rifles, Grenade hits restore melee energy (D 229/304, L +18, I +44, S +43) 2. Armada Type 3 - Increased reload speed with Auto Rifles, melee hits replenish Grenade energy (D 229/304, L +18, D +43, S +43) [u]Chest Armor[/u] [b]New Monarchy[/b] 1. Heart of the Justicar - Carry more ammo for Sniper Rifle, carry more ammo for Pulse Rifles (D 306/406, L +18, I +64, S +66) 2. Heart of the Order - Carry more ammo for Shotgun, carry more ammo for Hand Cannon (D 306/406, L +18, I +60, S +61) [b]Dead Orbit:[/b] 1. Oblivion Plate - Carry more ammo for Sniper Rifles, carry more ammo for Pulse Rifles (D 306/406, L +18, D +65, S +59) 2. Exodus Plate - Carry more ammo for Fusion Rifles, carry more ammo for Auto Rifles (D 306/406, L +18, D +61, S +66) [b]Future War Cult:[/b] 1. Plate of No Tomorrow - Carry more ammo for Shotgun, carry more ammo for Pulse Rifles (D 306/406, L +18, I +59, D +67) 2. Astrolord Plate - Carry more ammo for Sniper Rifle, carry more ammo for Hand cannons (D 306/406, L +18, I +59, D +60) [b]Crucible:[/b] 1. Raku Crucible Type - Carry more ammo for Fusion Rifles, carry more ammo for Pulse Rifles (D 306/406, L +18, D +63, S +65) 2. Durga-GNT Type 0 - Carry more ammo for Sniper Rifle, carry more ammo for Auto Rifles (D 306/406, L +18, I +62, D +67) [b]Titan Vanguard:[/b] 1. Monitor Type 2 - Carry more ammo for Sniper Rifle, carry more ammo for Scout Rifles (D 306/406, L +18, I +60, S +62) 2. Armada Type 3 - Carry more ammo for Shotgun, carry more ammo for Auto Rifles (D 306/406, L +18, D +61, S +61) [u]Leg Armor[/u] [b]New Monarchy:[/b] 1. Justicar's Greaves - Carry more ammo for Scout Rifle (D 204/270, L +18, I +60, S +58) 2. Order's Greaves - Carry more ammo for Pulse Rifles (D 204/270, L +18, I +56, S +57) [b]Dead Orbit:[/b] 1. Oblivion Greaves - Carry more ammo for Hand Cannon (D 204/270, L +18, D +56, S +56) 2. Exodus Greaves - Carry more ammo for Scout Rifle (D204/270, L +18, D +60, S+54) [b]Future War Cult:[/b] 1. Greaves of No Tomorrow - Carry more ammo for Scout Rifle (D 204/270, L +18, I +56, D +53) 2. Astrolord Greaves - Carry more ammo for Auto Rifles (D 204/270, L +18, I +57, D +59) [b]Crucible:[/b] 1. Raku Crucible Type - Carry more ammo for Auto Rifles (D 204/270, L +18, D +58, S +55) 2. Durga-GNT Type 0 - Carry more ammo for Scout Rifles (D 204/270, L +18, I +56, D +59) [b]Titan Vanguard:[/b] 1. Monitor Type 2 - Carry more ammo for Hand Cannons (D 204/270, L +18, D +53, S +53) 2. Armada Type 3 - Carry more ammo for Pulse Rifles (D 204/270, L +18, D +55, S +56) If you read all of this, don't forget to like, and bump so we can get it trending and everyone can see! Hope you find it useful!

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