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#Halo3

5/27/2012 2:04:05 AM
9

Why no Elites?!?

Really? To me they're the FIRST thing of when I hear "Covenant" Also to me the campaign was...well...eh. At lead the story was. Anyone els agree?
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#Halo3 #Halo #ODST

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  • Because it's part of a plot to replace Elites with Brutes. And I'm not talking about canon. Bungie likely preferred the H3 Brutes to the CE/H2 Elites. The H3 Brutes had distinct rank, distinct equipment (whereas Reach Elites only use armor lock), distinct armor (cheap Chieftains), they got some improvements in ODST (Chieftains use their invincibility when a rocket's about to meet them), they got a heck lot of attention from Bungie. Then came Reach and what we have is a bigger version of Reach firefight. A.k.a disappointing. Elites are dumbed down, Brutes are dumbed down, marines are dumbed down, etc. It's just sad. And the worst part is that critics and newer fans will be praising the enemy AI, welcoming the grittiness and lack of refreshing dialogue and exploration. From what I've seen, this is a world of generics. Games like ODST are merely treasured because they're older, not because of their value. Well I have just one thing to say... the Reach hate will forever be strong in me. [quote][b]Posted by:[/b] nesteggfailure It's the whole Elite as-ally-thing in 3. A way of sidestepping the issue. The way the Arbiter only takes on (massively weak) Heretics. I thought the story was good, but, a few nasty Elite encounters would've been really cool; whatever's happening in the overall story arc. (But then again, I keep waiting for Sires in Gears' Horde mode...just for consistency...) [/quote]The Heretics can be nasty with Angry on, but yeah, they're pretty easy. I blame this: no distinguishing qualities. It's odd that their leader can leap but never uses it. Might as well have given that to the Heretics. If their melees could do damage, then they'd be able to jump behind you and assassinate you. [Edited on 05.30.2012 10:03 PM PDT]

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