When you play the Venus mission when you defend your ghost and get attacked by vex for the first time. On hard, they move as one unit teleporting together to overwhelm. But in later missions they just move around alone. Why change ?
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This add difficulty. It's more intimidating to see a whole crowd moving in front of you than a lonely goblin teleporting himself near of you. ( Sorry bad ENG im FR ) Heroic : Enemies are "MORE" and agressive. That mean they gonna attack you whatever you'll do.
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Yeah but it's more fun that way rather than the normal difficulty. Sad to see a interesting enemy ai on hard rather than in the standard difficulty. Heroic should make it even more crazy