Let's talk best perks to go for...
Initially I thought Field Scout given the low mag (3), but... Thinking about it... Last Round would give 1hko 1 in 3 shots!!
Anyone know what field scout increases it to?
What perks are you targeting and why?!
Heard luck in the chamber is possible... Haven't seen it yet though.
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I have two pre HoW spears Double down, field scout and clown cartridge with short gaze or ambush scopes Double down, field scout and final round with ambush scope. Was hoping for double down field scout and firefly but was running out of weapon parts and didn't want to risk losing double down and field scout so settled for final round. In PvP both spawn with 24 rounds every match.
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Holy crap look at the date people
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Hahahahahahahaha scrubs git gud this is post HoW no more final round roles
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Edited by wakdestoyer: 7/30/2015 7:51:53 PMIf it's a HoW Efrideet than you can't get final round or field scout. To answer your question: it gets 6 rounds per mag with Field Scout (mine has field scout and Final round but never use it)
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I personally haven't gotten one yet. However, Shaxx is selling it this week for rank 4 Iron Banner. My ideal perks would be Arc(since my only other arc sniper is LDR) with Ambush or Shortgaze, Rodeo, AP Rounds* or Perfect Balance, Final Round or Firefly*. I am fully prepared to use all of my Motes just to get this roll. *for use in PvE. I'm going to buy two of them.
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You can't get final round or field scout anymore
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6 for field scout Not sure with the new HoW version
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Look at the date people
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The one on my hunter
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got mine with field scout, final round, and grenadier.
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Shortgaze or ambush scopes, double down, field scout and unflinching. Double down and field scout make you spawn with 24 bullets
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Surplus, field scout, firefly :) arc
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I have an arc one with the ambush scope performance bonus field scout snapshot and armor piercing rounds.... Then finally it had final round.
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Mine is on my hunter. Ambush scope, take a knee (throw away, my roll was too perfect to ditch because of one perk) perfect balance, snapshot, field scout, final round. It's a monster in pve or pvp
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PVP so... Spray & Play Snapshot/A.P Rounds/Perfect Balance Final Round It's on my hunter.
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Check on my hunter this one is ok ;)
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Edited by A Spooky Reaper: 5/2/2015 4:45:54 AMOk so, just spent 40 motes of light, running low. Current setup is -void -Ambush SLH25 -Performance bonus(kills grant reserve ammo) -Snapshot -Clown Cartridge(reloading can make a larger than normal magazine) Trying to make a good PvP sniper. Are those decent perks or should I try again?
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So I rerolled and my spear has void Performance bonus (kills grant reserve ammo) High caliber, field scout, perfect balance Firefly Is this pretty much the best I'm going to get?
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Arc Knee Pads, Accelerated Coils, Tracking
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Mine has unflinching, ap rounds, and final round with ambush sight. So im pretty happy, my pve one has preformance bonus, field scout, and firefly
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Edited by SINguine: 5/2/2015 4:16:46 AM(PvP) •Arc •[b]Unflinching[/b] •Send It (I know, meh, but other 2 are Skip and Agility, what's a guy to do?) •[b]Final Round[/b] Send It may be useless, or maybe it'll assist quick-scopes? We'll see. Sure as hell not rerolling. Unflinching and Final Round were exactly what I wanted. Got it with my last 2 (of the 60 I started with) motes. Edit: wait, Skip Rounds allows extra reserve ammo, right? Would that stack with a "more sniper ammo" armor perk?? Is this perk actually dope??
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Field scout increases to 6. A must for PVE use.
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Arc spray n play field scout perfect balance and firefly good or not?
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Unflinching + final round perfect balance
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I got mine for pvp so... final round and rodeo.
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Just got a complete gem,surplus,field scout,firefly. Was looking for pve so