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Edited by Wanderer128: 11/3/2014 7:19:10 PM
2

An Insurmountable Skullfort - Issue found with the Texture of the Model

I've noticed that there is an issue from one person to another when it comes to the An Insurmountable Skullfort helmet for the Titans. The issue is related to how the appearance modifications are applied to the helmet when a shader is applied to your character. I have noticed that on am Awoken-Male Titan, that despite what shader is chosen, the result is that their is no change. • The base of the helmet is greyish/black, • the visor is greyish/back, • the dome is greyish/black, • and the gaps on the sides between the visor and the base of the helmet are also the same greyish/black color. However.... On an Exo-Female Titan, there ARE attributes of shaders applied to the helmet. • the dome is changed to a color of the shader applied • the gaps on the sides between the visor and the base of the helmet is changed to a color of the shader applied while the rest remain the same: • the base of the helmet is greyish/black, and • the visor is greyish/back. I would love to see some consistency in the model of the helmet. The version that allows the colors to change looks amazing and I wish it worked for all versions of the helmet. While I am quite certain that the issue is related to the Male/Female versions, I have to ask, by chance, is there an alternative rare version of the helmet that just simply allows shaders to be applied to it?

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