I think a wave survival matchmaking with up to 6 players could soften the otherwise stale piece of bread that is Destiny matchmaking. This mode succeeded in ODST and Reach as well as other games and could be a more interesting way to earn engrams and fight bosses outside of a strike mission which only allows you to play with 2 friends.
*Edit*
Horde mode=Surviving as long as possible. No end, No win, enemies and rewards scale as rounds progress.
EXAMPLE OF FALLEN SURVIVAL
WAVE 1
Dregs and Vandals
WAVE 2
Dregs and Vandals and Shanks
Wave 3
Dregs and Vandals and invisible Vandals
Wave 4
Dregs, shanks, vandals and captain
Wave 5
5 ultra captains and shielded shanks
Intermission (reward loot tier 1)
Wave 6
Captains and sniper vandals
Wave 7
All assasination vandals
Wave 8
Sniper and assassination vandals
Wave 9
Ultra vandals and 8 ultra captains
Wave 10
2-3 Devil walkers and shielded shanks
Intermission (reward loot tier 2 increased chance of ascendent or legendary)
Wave 11
Repeat over again but increasing diffiulculty modifier and enemy count as well as reward loot tier.
So the question i ask is,
Yay?
Or
Nay?
-
Can see it now.. summoning pits boss room. 6 guardians spawn on that lower platform.. Then wave after wave of enemies comes out with ever 5th waveing having a boss weak at first but the longer you last the tougher it gets with no real end to the slaughter it just goes on and on and on. it would be the "loot cave" done right..