Now, the game seems to be shaping up rather well. But there's one thing that needs to be considered. Time. Time is something lots of players do not have. Many players work or have other obligations. So there's a really easy solution that would work without imbalance in the game: the ability to pay real money to get glimmer. This way players could instead focus on playing the game instead of farming like the rest of players and wasting their time. You can't buy gear with real money so you're still at the mercy of loot drops, allowing there to be no real imbalance between players. Example: Bob spends 100 quid on glimmer. Bill spends his time farming that glimmer for free. No big deal in a game mostly focused on cooperation and strictly balanced PvP sans Iron banner. What could possibly go wrong? People already pay over ten times the price for Ghost Editions. There's no difference here except how much you love the game and value your time. Being options, this should fit perfectly into everyone's opinions.
Paying to win never works out. It ends up ruining your experience. Let's face it. It is great destroying enemies with top level gear but it's getting that gear that is the real fun