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#feedback

Edited by Rethal Sepsis: 7/29/2014 2:42:32 PM
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Why does everyone hate snipers?

After playing the beta essentially nonstop from Tuesday to Sunday, I can affirmatively say I like the game with really only one overarching complaint, and a bunch of little specific comments on that. My complaint is this: people hate snipers. I mean, look, I get it. No one likes campers. I personally like camping, because that's how I like to play my games (and I thought this game was about "playing it your way," but I digress. Still, no one likes that guy that sits in the corner and murders you six ways to Tuesday. I am often not well-liked, and I accept that. But sniper rifles have it rough in this game. Again, I understand wanting to discourage camping. But I think that, as primarily a sniper, some of the gameplay choices, especially working in concert, make the guns almost unviable. -Killcams. I understand these, very Halo-esque, not a big deal on their own because they sort of just give a general direction. I thought these were pretty well done. -Radar. This one is sort of rough on everyone. It's almost impossible to get the drop on someone from anywhere nearby because you always appear. Again, to prevent camping, but the sheer range that it goes out to makes it easy to expect and prepare for someone at essentially any range. -Glowing Eye. This is... Unique. It's hard for me to argue with it, but it's hard for me to justify it as well. With everything else anti-sniper, giving away my position just for scoping in isn't great. As someone who likes to play stealthy and on the outskirts, not even camping necessarily, this is clearly anti-sniper, not anti-camping. -Shotguns. No, I don't have a problem with shotguns being in the game. But for as much as people hate snipers, you'd think all the special weapons would get equal punishment. The effective range of a shotgun is almost nil, sure, but just having one doesn't paint a target on your back. In fact it's impossible to know that the enemy you're trying to kill with your close-ranged primary is going to blast you, whereas a sniper is a beacon from clear across the map. Accuracy. Maybe it's just me, or being used to Halo, but the effective range of sniper bullets seems to drop off the charts as soon as you can't see the enemy's name any more. Even against NPCs, a clearly lined up shot isn't necessarily the headshot I expect. This is one of the things I have least problem with, but for giving away my position so long for having been lining up my long shot. No Scopes. So long range is hardly viable with a sniper because all you do is entice enemies with a bright beacon for however few kills. At mid range, quick scoping is the way to go. But if, for example, an enemy spawns near you or does get the drop on you, the sniper is not even effective as a self defense weapon, unlike both the Fusion Rifles and Shotguns, only because scoping in is the only way to achieve any accuracy whatsoever. In fact I'm not even sure what sort of consistency the sniper has while not scoped in. But I would say that adding that reticle and huge no-scope luck would fix that right up. That's really my main complaint and all its parts. Everything else I think could be improved on is minor: for example, not starting a match with special ammo and perhaps vehicles, so map control is more important. And the others... -Postgame Screen. I'd like to see my number of deaths but expect that in the deathmatch screens. Moreover, though, I'd like to see a medal screen where I see what I earned and what it was for. -Loading times. This could just be from the beta but I felt as though getting into matches, and each consecutive match, was just an exorbitant amount of time spent waiting. Same with going to the tower and even sometimes getting into a mission. However I fully expect this will be fixed simply by nature of the game actually releasing, so this is hardly a complaint. -Mission Objectives. This is barely a problem but pulling out my ghost every time I want to see where I want to go, or needing to be on my Sparrow, and then having that objective disappear so quickly just gets slightly in my nerves. The thing is, though, this was just a beta and these were literally the only things I could find to complain about. And a lot of those I'm confident will be fixed in the full game, a lot of which stems from certain stealth related abilities in the Bladedancer and possibly hidden subclasses, as well as a certain announced exotic sniper rifle. That's extremely impressive for a beta. I'm not saying everything here needs to be changed, I just hate that it all seemed necessary to "nerf" snipers so much in the first place and think that maybe it was a little over the top. Perhaps a good change would be that you could only see the gleam of someone's eye when you yourself are also scoped in? I don't know. And I think handcannons are not a great choice in multiplayer as they are now, but explosive rounds may help. In any case, tl;dr: I think snipers could use a little buff, with some other comments. Thoughts on my thoughts? Concerns of your own?

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  • Edited by dirkis3223: 10/26/2014 7:58:35 AM
    Most of my kills in crucible come from sniper. Also, I usually use snipers in PvE depending on situation, but most of the time I do. Honestly , I don't think they need a buff or nerfed, I think they are fine the way they are. Headshots will one shot anyone in crucible, given the have no overshield. They will also one shot almost anything in PvE, given you are using the right element and get a head shot. They take quite a bit of skill to use in PvP and the people that can pull Headshots deserve the kill. Like you said they have their disadvantages (glowing red light, hard to adjust against someone after a body shot, and range difference between rifles). These disadvantages are what balances them out against other weapons and are needed to keep them at the state they are now.

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  • I support this.

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  • I love Snipers :)

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  • For the people who hate snipers, just wait until you are up against someone him who has Patience and Time

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  • Snipers are not that bad in my opinion. They got your back from a far when you're on the front line. I'm not bad myself at sniping but it's just not my preferred weapon. When I get taking out by a sniper in a game I tend to hunt them down. One of my favourite things in Halo Reach was getting the drop on a sniper and assassinating them. No better feeling. But they were always the Camping snipers. True skill is being able to run and gun. There are two things that do annoy me about snipers that just won't ever change and please I'm not here to rant and rage talk. First thing that annoys me is when I found out about just how sad [u]some[/u] people are that cheat by putting a sticker of a bigger reticle on there TV. Every single person that has ever done this won't admit it ever. I mean who the hell would do something so pathetic. I don't even know any more. The crap we have to put up with. Second thing that annoys me is that the sniper is a shotgun as well. Now I know people will complain and say no it's not but come on. I can't stand when people run up to you and point blank shoot you it's a "Sniper rifle" but a Shotgun as well. Makes no sense what so ever. Being able to look back in Theatre mode and just see how ridiculous it is. I'm sure from First Person Point of view you shot them close up yea… NO from Third Person point of view the sniper rifle is stuck through the person. The bullet travels down the barrel while going through the person and out the other end I mean come on what the actual -blam!-. I mean if the sniper rifle had a shotgun attachment I could understand it. If you could shoot and kill someone from across the map with a shotgun people will lose there minds. Now I know this weird glitch of point blank shooting someone with a sniper rifle will never change for whatever reasons. I thought of an idea not to be able to shoot anybody [u]that close[/u]. Again I now people will already start telling me off but it's just my little idea. The sniper rifle should strictly be a Long to Mid range weapon only. My idea is that if you try to shoot someone up close you melee them instead of firing a shot. This just makes sense to me. It takes no skill point blank shooting anyone. Real skill is is being able to run and gun like a master. I didn't use the sniper rifle that much playing Destiny but I do look forward to using it in the future. This is a touchy subject and I feel like I have to repeat myself. I have no problems with snipers. Please we're all adults here treat peoples opinions with respect that you would like to be treated and Don't feed the Trolls. Can't wait for september Destiny will be epic. Cheers for reading see you star side.

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  • Snipers DO have these detriments, and for that we need to respect those people for the skill and courage they have. Mind that I do take pleasure in sneaking up to snipers with less skill and putting a HC bullet right into the brain stem. (Sorry Rethal I do enjoy this!)

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    • Cuz people that play cod don't like snipers so they r tired of them I think.

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      • The snipers are f*cking annoying

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      • I love snipers in destiny

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      • If the title had more space the question for this could have been: Why does everyone hate a player who sits under a tree, behind a bush, next to a rock, on top of a hill, at the very edge of a map, 90 percent of the match, with a weapon that ENABLES sitting under a tree, behind a bush, next to a rock, on top of a hill, at the very edge of a map, 90 percent of the match? It's a pattern enabling weapon that alienates a player from objectives unless objectives are placed in locations that are alienated.

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        • I think that, in many games, snipers tend to be the ones that slow the game down. Not here, where the hallways in which you can bottleneck a team are numerous, but not limited. But rather in games like Battlefield, where the maps are absolutely massive and snipers have the best chance of hitting a target (assuming they are any good, definitely not me). I love the sniper rifles and it can be frustrating when you either a) miss a critical hit and the other guy runs behind cover before you can get another shot off or b) when you get dropped and you don't have any idea where the shot came from. That is kind of the bread and butter of the sniper, and I thought it worked out well. I kind of miss the vague crosshair, though. Overall, I think it is just another weapon that has a window of effectiveness that is far larger, but with that being said, it isn't typically a midrange weapon.

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        • I think all snipers, if they get kills are great in their own way. Think about it, they have a lot of skill. This is because they can cause immense damage from a fair distance, Just like titans and warlocks can do the same damage, but closer. Anyone who says otherwise, just had a bad experience with them.

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          • Cause they camp and move camp and move. i like sniping but i rush with sniper rifles i don't just sit in a spot and wait get as many kills until death then move to another spot and repeat i hate that!!! Please don't do it anymore!!!

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          • Snipers are awesome but not if your whole team is sniping, then it becomes pointless

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            • Well...it's kinda a long story why I hate snipers but I won't bore you with the details. Let's just say a sniper killed my parents...and my puppy...and borrowed $20 and never gave it back. That second one was a totally different sniper than the one that killed my parents...and my puppy. My point is I see a pattern forming in my life and that is 'Snipers are dicks.' Look, if you're related to a sniper or are a sniper yourself you may be one of the rare good ones...I doubt it, but you may be.

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              • I just say shit happens and move on. Most likely I'll find them an blast their face with a shotgun cause of the radar. Or trick shot a nova bomb on their camp site..true story lol.

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                • Because they're pussy little girls that's why..

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                  • You got to be mistaken it somewhere.. sniping and camping? I higly recommend you watch my Sniper montage :p Snipers were addictive..

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                    • 1000 get

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                      • Snipers are perfectly fine, they added the little red light on the scope so you can see exactly where they are.

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                        • Edited by Pegboard: 8/10/2014 7:41:43 PM
                          I liked having Snipers on the enemy team, for the same reason I enjoyed the enemy team having an interceptor. I even almost exclusively used a handcannon. It made it challenging. But it didn't make it impossible. If you were a Sniper, you had to worry about the flare from your lens when zooming in. If you were just killed my a sniper, and you knew how to identify that, you could counter them. If you knew how to fight and counter interceptors, you could do so as well. I would even go so far as to go out of my way to try and look for enemy snipers when I saw they were creating trouble for my team. The game requires observation, problem solving, and quick decisions in the crucible, and I enjoyed that. I know things will change, but it is disappointing to hear people yelling how things should be changed, or are overpowered or "stupid" because they cannot find a way to stand against it. In fighting games for instance: one day you will run into a player that spams the same move over and over. That move could be very powerful, and it is frustrating not being able to do anything about it, but it isn't justification to ban the move. I used to play with a group of friends that would ban characters because they had a move set that was tricky to block, but if you run away from the issue, you'll never learn how to counter it. When someone spams a move against me, and I keep getting hit by it, I take hits from it until I learned how to counter it. Then I could counter it anytime he used the move, and anytime that anyone else in the future would use it. I become a better player, and my opponent doesn't lose a move because it was banned for being deemed too powerful, but because [i]I figured out how to stop him[/i]. That idea is important in games, and I like that I've seen that in Destiny as well. I just would like to see people keep that idea in mind when you feel like you are being hit by the same thing over and over. Consider what you are doing that is getting you killed. Are you going through the same areas? Are you sprinting around corners blindly and getting shotgunned? Are enemies catching you from behind? You learn as you play - starting out on the top of the leaderboard the first time you play the game isn't something that normally happens. Just something to keep in mind. I do agree with the medals, I wish I could see them in the post game carnage report for sure. Some good points mentioned there!

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                          • Look at my horse, my horse is amazing Give it a lick,it tastes just like raisins Have a stroke of its Maine It turns into a plane Then it turns back again When you tug on its winkie Look at my horse, my horse is amazing Give it a lick,it tastes just like raisins Have a stroke of its Maine It turns into a plane Then it turns back again When you tug on its winkie Look at my horse, my horse is amazing Give it a lick,it tastes just like raisins Have a stroke of its Maine It turns into a plane Then it turns back again When you tug on its winkie [spoiler] Look at my horse, my horse is amazing Give it a lick,it tastes just like raisins Have a stroke of its Maine It turns into a plane Then it turns back again When you tug on its winkie [/spoiler]

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                            • Snipers are fine. The problem is people seem to be evaluating, and reacting to it based on what Bungie has promised. They don't understand that Bungie lied. Bungie says 'capture, and control' is about 'capture, and control'. It's not. I've been in a few games where I scored 7-8 captures. More than the rest of my team combined. We lost by a ratio of 3-1, or even 4-1. But that's completely irrelevant. My team got great K/D ratios, and no penalties. I was the only one on the team who suffered, because I tried being part of a team, rather than picking up a sniper rifle and going solo. This isn't a team game. It's a single player game where you can proudly display your achievements to other people. If this was intended to be a team/co-op game, don't you think Bungie would have incorporated a method of communicating with the team, or a reward system for behaving as a team?

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                              • Think it was way back in halo 2 when i 1st hated snipers but after playing battlefield 3 my hate ended after mercilessly slicing the throats of many camping snipers :)

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                                • To all of you who are hating on my friend Rethal ask yourself this, what do snipers do in real life? They camp, simple as that. You don't see them hopping around the place, do ya? They only move if they've been spotted, even then they go and re-set up shop. And camp. Same with hunters and the like. But I digress.

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                                  • Edited by silentpheonix17: 8/10/2014 8:35:12 PM
                                    What Pegboard said. I've been a sniper since halo 3( that's when I was introduced to multiplayer on a larger scale.) Ever since I was counted on scoping out the targets picking off any who seemed the biggest threat. And yes I camped a lot but I also moved around so I didn't get tracked by the opposing team. So camp on that's what snipers do and if they till you other wish hand them a sniper field guide from the military and that'll straighten things out.

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