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originally posted in:Art and Stuff
7/31/2013 3:02:28 PM
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"We can do so much more. We can save this world... with the right leadership." - Lord Admiralty of Bungie and the Traveler's Light "I am not afraid." - Guardian serving in the Seventh Column OK - I made this by general request from [url=http://www.bungie.net/en-us/Groups/Post?groupId=39813&id=61368872&path=1]Doomrunner7[/url]. It was fun as always. Poster and quotes via [i]Watchmen[/i].
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  • I hate you your work is so clean :)

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  • You may hate me less if you zoom-in :P I spent hardly any time on it, leaving some 'rough' patches on the big [i]Destiny[/i] image that was not large enough for what I wanted. Be sure to vote for the finalists on Facebook!

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  • yes i noticed the concept is clean though haha and do you do this for profession or fun

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  • I'm a game designer with the hopes to one day take on a studio production roll. I have +6 years design experience, +4 years of programming training, +2 years of QA, and I have an additional degree in Mathematics. However, I get a lot of relaxation from visually designing things, spending time every day improving my artistic 'mileage' to possibly someday get my skills to professional level. So to answer your question, it would be really enjoyable to do visual design for a profession, but my skills are not of professional quality (yet). For now, most game studios value my coding and game design knowledge more than the occasional concept I can paint-out for the team. But I must sign-off; I've been programming the '38 Most Influential Game Mechanics' in Unity, and I just finished lunch!

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