In the early days of Halo 3, I became friends with two of the most creative gamers I have ever met: c u l8er and killer200o, the founders and creators of the RACETRACKS gametype. I joined them in their efforts to establish a Halo racing community, worked tirelessly on testing new racetracks, and helped promote something in Halo that even made it into the base game of Halo: Reach. That accomplishment, and all the hours I spent working and having fun with the friends I made on HaloTracks, made Halo a very special franchise for me.
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