This is a pretty irrelevant request, but so far all the light subclasses have at least 2 supers and 2 melees to choose from. Void warlocks and hunters could use at least one more melee to balance things out.
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Edited by Docyx13: 3/13/2023 8:59:58 PMI would love like backstab functionality on hunter. Stabbing an ad in the back does like 300% damage and grants invisibility. Let the hunter live the rogue assassin play style. The damage increase would need to be tied to the melee charge though. Could do wicked things when combined with Graviton Forfeit.
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So do all stasis classes and of course strand. All light classes need another aspect. Stasis needs an additional super and maybe also another grenade choice. And of course we dan only hope they add more stuff for strand too, outside of just 1 extra aspect.
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I think the heavy attack from revenant should serve as a 2nd melee option for nightstalker. Kills grant invisibility For warlocks I think it would be cool if they had a melee which creates a small blackhole in your palm and it sucks enemies within 7 meters, towards you and applies a life drain effect which heals you.
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Edited by Dayknight: 3/13/2023 6:06:16 PMLegitimate question does anyone use the other warlock void super?? Nova warp?
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Hunter melee...1 spectral blade with more damage if invis. Warlock melee opposite of their other melee. Throw out the melee in a straight path and it detonates after 15 meters or when close to an enemy and it sucks in all nearby enemies.....like a vortex nade melee.