it is nice, that artifact perks do not take a slot in your armor, yes. But now, we have again a big limitation to build crafting when it comes to switch between different subclasses, like it was several seasons ago:
as we could unlock all 25 perks and just put them on the armor, they were part of the loadout and you could just switch them by switching armor.
Now, when I want to switch e.g. from Void to Strand, I need to reset and re-arrange the artifact first, because I wanna use other perks. Especially coloumn 2 is a problem here, because it will ruin your loadout due to the 3 vs. 1 energy mods.
imho, that is a huge bummer, although artifact reset is free. resetting artefact to switch subclass and loadout is absolutely annoying and a big set back to build crafting.
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