All it does is promote an anti team rhetoric in an otherwise team based game.
Instead of "Kill this amount of X with Y" what we SHOULD be going for is "[b][i]As a fireteam[/i][/b], kill this amount of X with Y"
Also, simplify them a tad. I stead of having us focus on specific weapons, just have be "As a fireteam, kill this amount of X with Primary/Special/Power weapons"
English
#destiny2
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Edited by hate n payne: 1/31/2023 12:43:07 PMBounties need to change into loot incentive. There should be levels for each variation of bounties. Rare: XP and Glimmer Common: XP, Glimmer and Materials Legendary: XP, Glimmer, Materials and Gear Adept: XP, Glimmer, Materials, Gear w/ Extra Perks, Chance at Adept Mod or Specific Playlist Weapon. Exotic: Same as Adept with an exotic drop or red border that can be craft-able. Do not tie them to content but completion of enemy defeats and weapon slot usage ie Primary, Centurion, Champion, Power Weapon or Hive Guardian. The higher the difficulty, the more you progress. Remove the expiration timer as well so players can farm.