The 'eye' of the ghost shell, "Infiltrator", does not change colors with different shaders. It just stays green. Green doesn't go with any shader I use.
A lot of ghost shells actually seem to stay a single color, but, as everyone knows...
Green is not a creative color.
JK about green (obviously). Seriously though, having the 'eye' color be shader dependent would be good...
[b][i]Gunship[/i][/b]
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