Well think about it. If your opponents are always coordinated then odds are they’re having a good experience. Just because you aren’t having a good experience doesn’t mean everyone isn’t as well.
It’s the nature of competition. For there to be a winner it means somebody has to lose. If you win every game it means you’re dooming your opponents to have bad games.
Yes winning is selfish, because you are doing so at the expense of the other team. Their anger/disappointment/sadness is the cost of your happiness.
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Losing isn't the point. It's the feel of the games. Most of my games didn't even feel competitive or balanced. It was just me and two bozos against players who could at least hold their own. My only complaint is the matchmaking. It needs to be balanced more.