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Destiny 2

Discuss all things Destiny 2.
4/13/2021 3:40:20 PM
27

Ok, LEAST favorite enemy race to fight?

Hive

7

Taken

68

Scorn

113

Vex

7

Cabal

6

Fallen

3

List some reasons why too.

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  • That chieftain that shoots the arc mines in gambit can go -blam!- their selves.

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    • Taken. Especially the psions because they have a real nasty habit of splitting just after I killed them.

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    • Architects. A guardians kryptonite. You’ll never hear or see them. But they’re always there. Lurking in the shadows. Waiting for you to slip up and let down your guard. Then BAMMMM! Your a statistic. You’ve been warned....

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      • Hunters

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      • Cause I hate scorn and they are boring and annoying

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      • To play against, Taken. Lore-wise, the Cabal, because I am so sick of them being the antagonist. Almost every other enemy race is more interesting to me and yet the stupid space turtles are the primary villain of D2, which really sucks

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        • Scorn are nr 1 here Was taken before that... but after the healing teleporting champions, the taken are less annoying

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        • It was the Taken until.... *shudder* Grandmaster Glassway wyverns.

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        • Ugh another one of these polls. With no option for guardians.

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          • Add champion scorn please

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          • Jackal snipers on Legendary.

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            • Taken 100% Freaking taken knights and constant fire spam and captains teleporting every where.

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            • taken and scorn way too many times where i have to fight them not to mention the taken are literally taken souls they have no real identity no real reason to fight other than being told by the hive on what even to do maybe give them a real identity or reason to exist other than just being slave soldiers raised from the dead in order to fight for a race death worshiping bugs and the scorn the scorn just feel robbed of what they could have been not to mention after auldren sov forgive me for spoiling they literally have no other reason for being there than just being zombified fallen drained of all meaning of life.

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            • Hive. Shriekers and Ogres.

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              • Edited by LikwiD_SmOkE22: 4/14/2021 3:25:23 PM
                Scorn.. The cheftains are all former top tier NFL quarterbacks. And the lil 💩's with the dinner plates blocking everything Taken captains because they have no cooldown. Taken phalenx because their boop blast goes through solid objects. And the taken thrall, they remind me of no arms man from silent hill just spazzing about.

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                • Vex. These -blam!- cover up their precision spots and i hate that. Their teleport mechanic always lines up with my fire rate at least once, in D1 minotaur had no weakness, and cyclops' just has so much splash dmg i feel like im hiding from wardcliff coil behind a pencil. Great faction in general but those are the things i detest about fighting the vex, in that they challenge me more than other races.

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                • Taken, I like design and all, but teleports and dupes are so annoying, also bop shield.

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                • The Taken. More specifically, Taken Captains ( the fact that their attacks have no cooldown ) and Taken Phalanx ( how, and where they are in levels ). I'm not sure what's wrong with my vision, but I have trouble fighting the Taken due to their colour palete. I avoid Ascendant activities like the plague, because I can't see shit inside these relms.

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                  • I don’t like fighting fallen because I feel bad.

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                    • Hate Scorn mostly because they can just take a timeout while you're fighting them. Just really drags it out. If they removed that nonsense, I think they'd be fine Taken are my favorite enemy, if that matters

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                    • Scorn: The reasons include, but are not limited to: 1) Scorn One-Shot, Headhunting, OP Crossbows 2) Scorn BS Lanterns - unlimited throwing range from Chieftains and they come in three wonderful flavors - Grape (immunity shield), Cherry (multi-axis flamethrower), and blue raspberry (gravity well). 3) “Blue Goo” teleportation / running with complete immunity until they have rematerialized. (But they’ll snipe you out of your Mask of Bakris with a pistol shot from the next village). The game will be a better (and more stable) experience once Scorn and Taken have been deleted.

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                      • When you get Scorn you know you're in for a tough gig!

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                      • Edited by Swiftlock: 4/13/2021 6:50:36 PM
                        Scorn. Not because they're difficult, but because they will often spam their phasewalk that makes them impossible to hit for obnoxious periods of time. It gets so bad that it can mess with Gambit enemy spawns. Taken can be annoying in Grandmasters, but at least anti-barrier rounds can pierce shields and bubbles. Taken Knights can suck it, though. That flame puke spam is infuriating.

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                        • Scorn, no contest imo. Not that I'd wish them gone or anything. It's just those damn tether things they spawn on your location that tether you in place or set your ass on fire and the ones that shield them. Super annoying to deal with.

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                        • 1
                          Guardian,Archon Of Light
                          Guardian,Archon Of Light

                          Blade Of The Traveler - old

                          How about another taken dungeon ,we only have 2

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                          • Taken. When they appeared on patrol on Mars just before TTK dropped I thought ‘shit the games broken! The enemies are semi-transparent and tele-lagging all over the place!’ They are just annoying as hell and six years of ‘em is plenty.

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