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Destiny 2

Discuss all things Destiny 2.
Edited by hate n payne: 10/23/2020 7:37:39 PM
2

This game caters to being imbalance and unrewarding

Melees that do not register even after 6 years of dealing with it. Hunters being basically every class while Titans or Warlocks are being neutered to death. No I am not a main of any class. I use all the classes but I would rather use my Titan and Warlock versus a noob class that seems to be catered to more in terms of abilities. METAs that never give a solution to the balance of the game but rather makes nerfs more readily available to do in future sandbox changes. They also ruin any idea of diversity within the game due to being the only real buffed components that are designed to compete. Enhanced movement speed boots that should be in the classes themselves but that “Go Fast” update though. Lobby balancing that cater to playing in squads versus solos. IB got solo freelance and Comp has it as well but none for Quickplay. It also caters to better players against mediocre to new players who would rather have fun than to sweat it out abusing the easy mode crutches that Bungie seems to make readily available to negate any sense of skill. Prolonged cheater experience that took ages to get a solution to when all you had to do was sue in the first place. Rehashed content that has mostly came from D1 which is the game you scratched off initially to make D2. Imagine if you made D1 into D2 by default without the complete overhaul. Primaries and heavy weapons getting weaker with almost each update due to lackluster changes but specials seem to be good no matter what. Fusions are the rivals to shotguns and yet those didnt even get to see a buff because of one archetype that made them significant in the past. Adaptive Frame ARs are literally machineguns in the hands of every player and when you decided to nerf HL you should have done the same for the rest to put them in line with the other ARs. I can keep going but I seem to be beating a dead horse especially since the new sandbox changes seem to be mediocre at best. Respawns are easily identifiable that switching spawns happen so frequently that you get crapped on before you land on your feet. Respawns used to be controllable somewhat but now they are instanteous and more detrimental to you than anything.
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