As someone without a group of buddies that play this game, it seems I have two choices. Either I raid with the 10+ completions crew and spend five minutes of every encounter arguing about different strategies and DPS values of Whisper vs. Izanagi's [b][i][u]or[/u][/i][/b] I get into a group that "knows what they are doing" but actually doesn't.
Am I blaming the player base? No. This many people cannot be all wrong at once. In my opinion, this game model really only works for a small group of people. Everyone else has to compromise to get things done. My compromise is that I either spend countless hour explaining every gun, mod, and mechanic to new players who will quit in about a month because the game has a horrible entry point with new light, or I will be forever locked in with chest thumping know-it-alls that have zero enjoyment while playing for some mystical piece of gear that will complete them.
Good times.
Edit 1: learned a lot from some of these responses. Thanks for the input.
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Yea pretty much. I could run with the nutballs but honestly they stress me out even though I’m better than most of them 🤷🏻♂️.
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*Laughs in having a clan to play with*
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I haven’t done GoS because I’m not too keen on being berated for no longer having a group to play this game with. Unfortunate that these types of people plague lfg.
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Ive played with teams for GoS that have had that argument before. It happens everytime i play that raid and get to the final boss. Once i got divinity i stopped trying on that raid.
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A lot of it because there aren’t many middle ground players left to Destiny it’s noobs or no lifers these days.
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This must be limited to raids, I’ve had nothing but good times with LFG for Master NF for the most part.
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Its because these raids require a phd.
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I’ll take the knowledgeable zealots for 200 Alex Rather listen to different strats than “oops my bad”
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This is what directionless end game with arbitrary hoops gets you. 5% of the playerbase. A lot of the players who can scoot, shoot and loot? They quit. There isn't any difficulty to the raids, it's remembering a stupid pattern. Once you have it remember it's like riding a bike. And then they're as forgettable as riding a bike. The challenge isn't meaningful, the mechanics are nonsensicle. Not surprised the players who continue to struggle through them are at odds with most of each other. Bad game design. Just quit playing them. Don't watch "world first" paid advertisements.
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Edited by Cthulhu Fhtagn: 1/28/2020 6:07:21 AMWhat about Clueless Aggro Nutball Noobs? Edit: spelling
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I'll take the clueless Noobs over the Aggro Nutballs. Yea sure completing a raid fast is fun sometimes, however I feel like more is accomplished when people are being taught the mechanics so they can do it themselves in the future. People forget, they were new to the raid once too. Can't get those completions if nobody teaches ya.
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The guys who won’t shut up the entire time... no one cares what you know, if I have a question I’ll ask it. The best is the guy or gal that the only noise they make is sound of the bubbles from their water bong, I’ll play with them anytime because they know what their doing and only talk when necessary.
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If a 10+ post has to explain builds or try and require one that is already a red flag group. 10+ completions should imply you know what to do at that point. Complain about builds if you start having dps problems.
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Arguing about dps? Lol who has time for that in a quick raid with 10+ completions?
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I'm trying to put together a regular raid team for Saturday and Sunday mornings. I am in MST time zone and usually try to get going around 730 or 8am. This time is then 930-10am CST. If that is something that interests you, let me know. I am a huge raid fan but, due to the issues you mention and the fact that many seem to have no wish to run raids for the issues found everywhere in the forums, I find myself without a team but, willing to put together a new one and get back to raiding more for the fun and not taking 8 hours with noobs constantly.
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What is LFG?
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D1 it became [spoiler]must have Gjallarhorn[/spoiler] D2 has become [spoiler]must know what to do[/spoiler] After only a day of the contents release. Which has prospective lfg members worrying they won't get taught or helped. It also puts other players, such as myself, off running lfg groups, because it's became full of elitists. Players no longer have the patience we had in D1 to teach and allow for numerous wipes.
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Edited by Ogma: Destroyer of Worlds: 1/27/2020 1:46:35 AMThe game breeds this, unfortunately. You spend 98% of your play time playing the game one way and then if you want to do the culminating activity of a story arc or a season.... it’s a raid(most times). An activity that is absolutely nothing like everything you did up until that point. The game goes from fun, solo or auto matchmade activities, and light mechanics.... to convoluted mechanics, arbitrary restrictions, and LFG. Don’t like it? Too bad. Miss out on the end of a story arc, lore, and more gear to go for. It’s wholly inconsistent. It is and has been a terrible practice from the start. I’m not saying they should scrap raids as they are now. Just provide a reasonable and optional(OPTIONAL for the people that seem to ignore when I use this word for this scenario) alternate version of the raids similar to Menagerie/Vex Offensive/Sundial that can be done instead of the player wishes that offers only a single reward per week. SINGLE reward. As opposed to the 4-5 you’d get for the harder version. I GUARANTEE more people would raid weekly. I know I would. Even if it was solely to escape the painful experience that is LFG. A game should be fun above all else.
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imagine being dedicated enough to raid
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Sad but true. Personally I wish bungie would revamp guided games. They could add pinnacle drops after completing 3 guides for any raid and the final encounter could drop 1 extra items plus higher odds for rare items like raid exotics/ships/ghosts. And if no seekers are found then it would make a team of all guides. Bungie could set the requirements to 5+ raids to be a guide and need mic. So if your a seeker, once you completed 5 runs of a specific raid then the seeker option disappears and you can only choose the guide option.
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I think the issue is that Destiny 2's raids have almost no useful reward compared the gear that you need to be in most LFG's to complete them. 9/10 times players already have better gear than the gear you earn from the raids. You don't even need power from the raids, with most players already being higher on their first run. Once you have Izanagi, Recluse and Wendigo, do you really need any weapons for PvE? I don't.
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I always add “chill” before whatever I’m looking to do and it weeds out lots of douches and gets the point across that I’m not going to flip out at a few mishaps.
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I stopped playing when Scourge came out for this exact reason. If you try to be chill you end up in a group of morons and then there’s the other extreme where you end up in a group of try hards who suck the fun out of the game. I come back and nothing’s changed. It’s a shame because I love the raids. My favorite instances are when you have the guy who has all the gear and tells everyone what to do but dies over and over , blames everyone else and then leaves.
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Matchmaking across the board and 100% less bad game design would kill both of these problems. Most "end game content" is aimless and arbitrary. That isn't difficult, it lacks instructions. Imagine making a car and not providing specs for technicians to work with. Calling it "intricate" in the meantime. How pretentious. Can we all finally agree that Destiny 2 just isn't a good game? Not once, not even for a moment.
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Impossible! You messed things up. LFG = pro choice where everybody know what to do Matchmaking = pure evil where you will never complete any raid because everybody want a train there.
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I have had the same struggle the last 2 weeks of LFGing. And if I create a LFG post that isn't super toxic like "15+ clears, KWTD or Kick, Have certain gun, Don't Eat Crayons, ect…" Then I don't get hits on it. Very frustrating.