Name: Hope Killer Primary Kinetic Impact: 70 Range: 60 Stability: 50 Handling: 40 Reload Speed: 30 RPM: 120 Magazine: 6 “For all those schmucks out there who need to be reminded.” — The Drifter Intrinsic Perk — Nitroglycerin Rounds: This weapon fires explosive slugs. Precision hits stun and knock back enemies. Legendary Trait — Iron Sights: Grants radar while aiming down sights. This weapon has no reticle, but has much higher accuracy and target acquisition. Exotic Catalyst — Fed on Despair: Landing a final blow with the first or last round in the magazine greatly increases reload speed and doubles this weapon’s rate of fire for the next six rounds. Lore Tab: “For all those schmucks out there who need to be reminded.” — The Drifter There was a time when I used to call myself Dredgen Hope. Vale had always shared my fear of relying solely on the dogma of the Light. Yet when a drifted away, when I found the monoliths, I had no idea how many other Guardians would begin to question the Traveler, to dip into the dark, or even fall to it. Gambit was Vale’s idea. Using you guys for banking motes was mine. We both got what we wanted. It’s funny, I seem to be the last one to be told a truth you and so many already know; about Vale, Shin, the Shadows — we all seem to be united by a cause: to ride the line, to escape the war between Light and Dark we got conscripted into as slave soldiers. You got your Malfeasance, The Last Word, your Thorn, your Lumina. An armoury. A shining example of what power lies in between these celestial warmongers. I don’t know where this ends, but I want you to have this; my ol’ reliable, my Dark Age six-shooter. She’s stopped the best and worst of us, she hungers for it now. Remember, don’t give in to hope. Be the bullet that proves you don’t need it at all.