JavaScript is required to use Bungie.net

Forums

2/14/2019 11:32:51 PM
8
Infinite Forest raid. Each boss is a random encounter from a D1 raid. For Example: 3 encounters. 1st would be the death zamboni. 2nd would be templar. 3rd would be Oryx. Parts in between encounters would be in the infinite forest. Boss encounters change every week. Potential to have a glitch in the forest and have two encounters at once or revamped bosses idk.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Could’ve been so much cooler. It could have 3 bosses from the Cabal, Hive, and Fallen. Maybe an enhanced Red Legion Colossus, a bulked up Hive Ogre with no ranged attack, and a modified fallen shank similar to SABER 2. Finally finish up with a massive Data-processor vex harpy with like 4 eyes or something cool like that. No more reskins please.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You know what the OP was talking about right? This was just my idea for bringing the old raids into the game.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Yeah, and it’s a bad idea. The amount of time it would take to import the assets, polish them to D2 graphic levels, and insert them into a new infinite forest would be too long. The time would be better spent putting out new raids. We all look back at the old raids with nostalgia (I still think King’s Fall is the best raid.)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Alright bro I see we aren't going to reach an agreement so I'm gonna stop replying. Good luck in the future and remember God has a plan for you and loves you, peace bro

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Don’t like it

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You don't have to

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I was a bit vague sorry. What I should have said was, if you want them to bring back a new experience like challenge of elders, I would support that, but they would be better off making more than a handful of new encounters with new mechanics instead of recycling old ones and an old area.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • OP asked if old raids should come back and i gave my idea. The final boss could some vex monstrosity behind it all but the encounters before it could be old raid bosses. Obviously, bungie could say the simulation is corrupted or something and have the boss or encounter behave and look differently.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon