Anyone else think that bungie got the new supers for the stormcaller and voidwalker wrong way around. Stormcaller, electricity being unpredictable is more inline with the blinking super. While voidwalkers always had throwing supers should have the harmakarmen dbz super?
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Stormcaller already has ionic blink, so that would suck.
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[quote]Anyone else think that bungie got the new supers for the stormcaller and voidwalker wrong way around. Stormcaller, electricity being unpredictable is more inline with the blinking super. While voidwalkers always had throwing supers should have the harmakarmen dbz super?[/quote] Kamehameha, how in the heck did you mess that up? lol
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its dio using the world don't you get it
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They probably didn’t want to do another ranged super for void class.
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Edited by ClovenTrack620: 7/12/2018 6:44:51 AM-Throughout Destiny's lifespan we've seen Several Versions of Blink being used by different Subclasses in Jumps, Melee and Supers abilities- Voidwalkers:being able to Blink at will ArcBlade Hunters: thought to Blink by Warlocks, who later developed their own Blink/Strike variation for melee combat Stormcallers: being able to perform Ionic Blink while in Super Titan's: Shoulder Charge, which i believe is a manifestation of Blink, which ends up turning into a DASH Due to combination of Speed & Weight titans possess Is no Surprise Voidwalkers are able to Understand and Manifest Ionic Blink to such extent while in Super, just like a Stormcaller, if not better
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I think Fission is a good match for Voidwalker, their thing has always been explosions and this tree lets them be the explosion. Blinking feels like a very Voidwalker kind of traveling through the void for a moment and coming out in another spot. Plus Voidwalkers getting a roaming super, one of two that didn't have one and the other getting one as well, is very nice Stormcallers get to be more of a conduit now with Control, the energy they collect can now be used in a more focused beam