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#feedback

Edited by Spawn: 4/21/2018 1:10:57 AM
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Solo Players Are Not Casual Players

Can we just recognise that a large % of Destiny players are solo and play just as much if not more than players who choose to put together fireteams and run raids? No one wants fast easy progression - It's a huge issue in D2 right now. Make it harder, make it slower - BUT make sure you make it possible for solo players. Iron banner was the go to activity to get higher light gear and weapons. That's gone now. Even Luke Smith recognised publicly that the majority of players don't raid or use fire teams. Guided games was a disaster. This progression update sounds like it wants to make it very difficult for solo players to hit max light. How about some more matchmaking Bungie? Of all the times to push group play - now is not the time with the lowest ever number of players online. Or do you just want to lose some more of your player base. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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  • I am and always have considered myself a solo player. Being a solo player doesn’t somehow magically mean that I am a casual. This new progression system is, in a word, useless. With the way that it is structured only the trials sweats, streamers and paid carry Sherpa a.i.d.s. Trials players as well as the people who raid all of the time will be able to level up without a masssssive grind. I have no problem with a grind if it has the rewards and reward systems that make it worth the time investment. Sadly, no such rewards or reward systems exist in this game. What Bungina has put forth as their plan will now make my time investment even more worthless than before. That said once this new system is implemented I will be left with literally no reason to play as my time investment in the game will not be worth it or respected, especially in comparison to the aforementioned trials and raid groups. Who in their infinite wisdom at Bungina thought that it was an intelligent decision to make a system where only 2 groups of an entire player base deserve a better reward for their time invested than all of the others? I remember when all I had to do to level up my gear was grind strikes, the nightfall, regular crucible, iron banner, challenge of elders and hunting taken champions on planets utilizing three of coins (when it actually worked). Now that I and the others like me have essentially had all of their avenues of approach to leveling up essentially neutered you can expect to see an even larger exodus of players from a game that has so much potential but instead of utilizing it they choose to spit in the face of consumers who don’t want to raid or play trials every time they log on to play. I tried really hard to let a lot of the mistakes this company has made go in hopes that some day their management would dislodge their heads from their rectal cavities but this is the last straw. I will no longer purchase any other Bungie product and I would suggest to any other gamer to refrain from doing so as to not support a company that lies to, cheats and disrespects their fan base as much as this company of tools does.

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    • Yes. The game was always advertised as being more fun with friends, but rewards, although sometimes different or of different values, could take you to higher level with some dedication. Looks like it will be impossible to level up as a solo player in the future. Loved binging on new (old) 6v6 PvP but you'll never find me raiding or trialing by going to LFG's. Enjoy playing by myself without social interactions, have those all day. Just me and my weapon and the pleasure of getting good headshots. Had a cool art group of friends here but it moved to Discord for "reasons" and I lost touch. No one from that group seems to play Destiny much anymore anyway. Also, tried guided game for Nightfall, had time to fold my laundry, walk the dog, and still no game. Why? Why not have matchmaking? It doesn't require lifelong friendship, heck, it doesn't even require a mic.

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    • These people who spend 3 hours max per week doing trials or the raid and then have the nerve to call them selves hardcore players really need a reality check.

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      • I agree. I used to love playing solo and some of us like it that way. Bungie have decided that we must play together to achieve max light and have ruined it. I dont know why but every time they try and fix something they just seem to make it 10 times worse somewhere else.

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        • I've always argued that it's your mindset and goals that make a player "hardcore" or "casual." You could log into the game 16 hours a day, but if you spend 99% of that running laps around a central hub town spamming emotes, I'd venture a guess that you're not a hardcore player. On the flip side, if you can only play an hour total every few days, but you always spend that hour grinding for upgrades or working towards min/maxing your character than you're probably a hardcore player. I haven't logged into D2 for quite a while, which sorta sucks because I did want to get those IB ornaments, but that's beside the point. What is the point though is that you're pretty spot-on regarding Bungie and their projected view of the solo player. Solo players like myself are routinely ostracized and shown to be "unwelcome" by Destiny's underlying design. Bungie's refusal to provide matchmaking for all activities, convinced in their insistence that certain activities are "too complicated/require communication," really drives the point home. Considering their stance falls squarely on the "third-party sites provide the matchmaking we won't," I'm not holding my breath for matchmade Raid activities and usually just resign myself to never seeing the inside of any current-content Raid. It's honestly kind of funny that these third-party sites are just regular matchmaking services with extra steps. The quality of player you get is a crapshoot, and far more often than not people are just looking to be carried for loot by demanding levels far and beyond what's required to complete the encounters. Despite all this, Bungie won't put in a functional chat system, a hub that can support enough random people to maybe find someone who isn't just dropping in to ID some purple hedrons, or basic matchmaking of their own, yet demand you build a Fireteam for things? It's like they don't want to admit that their top-level content just really isn't all that complicated. Bungie does not want solo players playing their game. They want groups of buddies, because groups of buddies can joke around and have a good time, distracting themselves from the severe lack of content with hilarious hi-jinks.

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        • I hate that everything requires a fireteam! What if you dont have friends?! What if you can’t do guided games because when people hear that your not an adult they leave. Thats the suffering im going through.

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          • I am with you on this! I am a D1 day 1 player and have always been solo. IB was my go to to gain Max light. And I play a lot! I hope that we don’t get screwed here!

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            • Solo players def aren't casual; but I can see why so many people think so. For a "social" game, there is definitely a lot missing considering this is a AAA game. Had this even had a clan social space or something it'd help. Solo players could run patrols to gather materials that the clan needed for w/e, boom. No one'd be calling them "casual" anymore. OR if this game offered more on the "RPG" side of things, solo players would likely be highly sought after to assist with endgame content because of the time we dedicate to Destiny. Instead, we're stuck between a watered down social game/ rpg, and everyone is at each others throat :/

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            • guided games is not a disaster, but honestly, I'd rather attempt more challenging content on my own rather than this "teamwork makes the dreamwork" on the hardest, complicated, and repetitive content! who has time to find groups or magic friends who never stop playing D?

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            • The other thing is, there's no major incentive for teamwork anyway in this franchise. In Borderlands, more players means more enemies to kill, but they also have progressively greater chances to drop better loot (i.e. with 4 people you have the maximum chance of getting legendaries). Diablo 3 does the same thing. The Division naturally encourages teamwork because it means you can tackle the hardest content for the best rewards in the game. You don't HAVE to, but it's much more efficient than soloing. Oh, and *all* of those games reward you for said efforts, and in the case of Borderlands and Diablo specifically, you technically have infinite progression via Badass Ranks and Paragon Points which are essentially Prestiege Bonuses (sort of). What do you get for getting max Light in Destiny? A slightly easier time with the current raid. Oh, yay.

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            • Edited by PR4X1S: 4/20/2018 7:50:19 PM
              Can't tell you how much I agree with this post dude, yep I've got friends yes I'm in a clan; but no they don't play as much as I do; and no I've not done a raid because they've totally given up on D2, and nobody wants to Sherpa a raid noob anymore. So that kinda leaves me behind the pack when it comes to getting the good high level gear; I can only see the end result of what your doing will drive players away. Your gonna have to put high gear in Nightfall also so us solo players don't give up on you, don't forget us bungie; from what I've seen we make up the majority of your player base.

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              • While i totally agree since i do most of my stuff solo. They shouldn't make end game stuff drop from regular strikes and crucible. They need to bring back activities like PoE that you can solo, or stop making the raids so technical and require 6 people no matter what. I used to run CE solo, PoE Solo, and the Nightfall. Now you cannot do any of those things. Also the etheric light system was amazing, because you could get them from Iron Banner as well which helped PVP people get end game level stuff.

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                • Having weapons like the Acrious shotgun locked behind the raid is not cool for solo players... I’m a solo player and I play daily, Crucible mostly.... mostly

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                  • Primarily a solo player here. I spend most of my time running Strikes, patrolling, and playing Iron Banner when it rolls around. I definitely don't consider myself a casual. I've been sinking hundreds of hours into Destiny since D1.

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                  • Agreed AND solo players are not only NOT casual they aren’t weaker either. In fact with Bungie ignoring (intentional or unintentional is irrelevant) this player type is literally an untapped market for innovation, community building potential and integration, AND most importantly business side, potential untapped revenue. I also see that sitting in the background btw $ if done correctly you could make a lot of money.

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                    • Edited by JJIBIIIS: 4/23/2018 3:16:00 AM
                      The easy answer to this question is a question! How many of you go out and buy a game that all of your friends are buying and what I mean by this is, do you actively get your friends etc to buy a game on its release or do some of your friends just buy the same games? The game is played solo or with a buddy or two, some of us have more friends on at once and some had no friends and those clans died a long time ago and that’s apparent from previous months past! There should be more solo content and queues for solo players! The game probably wouldn’t be as dead as it is, if there was an auto queue! as the dwindling numbers meant less and less players to group with in clans as they died off and with no auto queue, well, do I have to spell it out, that if there were auto queues the remaining players and those that solo would still be grouping up and making new friends and drafting new players, but without that queue function, Bungie loses the retention, thick as pigshit if you ask me! The games as bad as Bungie make it! We don’t have to play it either!

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                      • Haha I was never solo in D1, unless you liked the solo challenges which was always enjoyable. D2 I find myself solo unless it's the Nightfall. That's mainly down to the strikes in my mind being quite meh compared to D1. Don't even get me started on the D2 raid. Ran it maybe 6 times, never again. I can't even bring myself to try the raid lair :(

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                      • So there will be absolutely ZERO ways to reach max level besides the Raid? Was this confirmed, or are people just in panic mode? Again..

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                        • Then go play a solo game, not a multiplayer game. Problem solved.

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                          • I’m in a clan, but pretty much everyone in it stopped playing both Destinys. I’m trying to find a new clan. I’m feeling pretty lonely right now :(

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                            • Edited by SirNicolasCage: 4/23/2018 6:49:52 AM
                              I don’t see an issue with matchmaking on a technical side (although I don’t know how much stress that would put on development side and I don’t know the technical side of having a matchmaking system for those activities). What I CAN say about issues with matchmaking is that if you’re in a matchmade raid, who is the fire team leader? Who chooses who gets booted for inactivity or poor performance or power level? What if they don’t have a mic? What if they’re just there to troll? Do you get checkpoints if you’re matchmaking? If so, what if someone matchmakes for fresh and they get a checkpoint at calus? You’re better off with the destiny app lfg. I know people are a bit strict and harsh, but so is the raid content. It’s hard. Not everyone can beat it. My best suggestion would be a social hub just outside of the raid with a kiosk that you can post your credentials on and other players can find you. There could also be a “looking for more” tab on the kiosk where you could post your fireteam and tell that you’re looking for x number of guardians. There’s also the fact that you’d be at a social hub with other guardians waiting for a group. But if the issue is that you’re under leveled or you’re just not experienced enough, just wait patiently for the right group. Someone will come along and post for a normal mode group that is looking for a casual run for first-timers, and odds are they’ll be looking to teach. And as you get in more and more groups, you’ll learn more and more and get better at the activities. You just have to be smart and proactive enough and have the drive to do it. And if at that point you’re still thinking it’s too inconvenient for a solo player, then you are in fact a casual. Because a hardcore solo player (like myself) doesn’t take no for an answer. I FIND a group at all costs if it takes me hours, and I beat that content no matter the costs. No matter how long it takes. If you think you’re a hardcore solo player, and you’re complaining that we don’t have raid matchmaking, then you’ve either never heard of the lfg section on the bungie app, or you’re too afraid or lazy to put forth the effort to get on one of those groups. My first ever vault of glass raid, I just flat out lied and said I’d completed it, and I faked my way all the way to atheon, and we beat him. I had no clue what I was doing, but I listened and anticipated what to do when things got rough and listened to direction from the other guys, and we succeeded. I did it because I’m hardcore and I was determined. If you can’t do what it takes to find a team and you call yourself “hardcore”, then you’re in denial. If you don’t have the patience or the drive to find a team or if you’re letting fear of social interactions get in the way of beating the content, then you’re not hardcore.

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                            • I for one whole hardedly disagree with the notion that solo players should be given “other options” for max power. I am fine with exotics, nightfalls, and certain one time activities giving up-to max power drops, but I do not support clan rewards, flash points, vendors, non-raid/trials drops, and non-exotic engrams giving up-to max power gear. They remove the driving force behind actually playing those certain activities that grant max power gear. It may not seem fair to the solo player, but by ONLY playing solo, you are limiting yourself in the first place. You’re basically saying “I wanna be as powerful as the guys who take on the hardest content, but I don’t wanna go through the work they do to get it”. I worked hard to get my raid and trials gear, and this is coming from a guy who PREFERS playing solo 99% of the time. But when that content drops, I hit that stuff hard. I grind it out harder than most. I spent over 23 hours in leviathan one day during the first week after I had run it with my group just helping people get it done while getting more gear for my guardians. Trials is the same way, I practically only go from lfg. But I do it because it’s important to me. Never once have I said “this is unfair”. I am actually glad it’s a challenge, otherwise I wouldn’t even play the game. And if being social is too much of a challenge, then you better hit the nightfall’s hard every week and grind for exotics all day. You can absolutely blow up the forums with this and try to get your way, but for every angry solo player, there is another player ready to defend the power of the endgame and the way we want it.

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                            • Bump

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                            • [quote]Can we just recognise that a large % of Destiny players are solo and play just as much if not more than players who choose to put together fireteams and run raids? No one wants fast easy progression - It's a huge issue in D2 right now. Make it harder, make it slower - BUT make sure you make it possible for solo players[/quote] Amen to this.

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                            • I'd say I'm slightly casual, but that's because I don't get the time or know anyone that even likes destiny (let alone d2) anymore. I've never understood why they don't do matchmaking with everything, it's like they want people to get pissed off and isolated to the point of boredom quitting. I've never done a raid, trials, nightfall etc and it feels like I'm missing out on 25% of the game.

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                              • I play solo because my friends list on Destiny 2 is empty. I play solo because lfg or forum groups are too stingy, "100 flawless runs, must have challenge emblem, will kick after one death." I play solo because matchmaking is not adequately provided for all activities. (betas are useless) I play solo because the clans I join end up dead a week later with everyone leaving. I play solo because groups are not that easy keep anymore. I play solo and now that is a problem?

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