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#feedback

Edited by Spawn: 3/14/2018 10:05:45 PM
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Who else would like to see a more traditional rpg based subclass?

I know solar, void, and arch are the staple. But what if each class had a subclass playing to their strengths or add new ones. Like Titans gaining an overwhelming boost to their recovery and a melee weapon of some kind like an axe? Maybe more traditional fantasy rpg classes. I know I’ll prolly catch a lot of hate and trolling for asking so I’ll ignore them. Just asking the question. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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  • I would love to see more depth! Expand on skill trees from D1, give us more choices as we level up. Make levels matter - so a level 50 guardian has unlocked all skill options and can do more attacks, movements, have more buffs etc. Customization could be huge with this. And make it take a while to get to lvl 50. Took me months to get my first character to lvl 40 in WoW, and then I could get a mount! Add a new subclass since we are essentially playing the same ones in D2 as in D1 (staff vs dagger, flying fire sword throwing vs fire hammer throwing...). What element could that be? Green and black aren't used yet I guess? Green for Earth/nature power, and black for the darkness? Could the darkness corrupt a guardian and turn them? D3? Borderlands 3?

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