JavaScript is required to use Bungie.net

#feedback

10/19/2017 4:52:21 AM
3

Destiny 2 looking like the Chicago Cubs postseason

Overall activities are ok plenty to do. The crucible, iron banana, and trials are all pretty basic. Give us loot worth playing for. Prestige raid gear is just a holographic purple with gold no special perks. And the raid guns are as average as a regular legendary weapon from the gunsmith. Idk just bring more excitement and better loot worth playing for. Beta player keeping my faith to this game strong. They’ll improve watchem 🕵🏽
English
#feedback

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Watch this Old Demo: https://www.youtube.com/watch?v=gIp7vZuYzoA When Destiny was first being shown off we were promised a Large Shared World Shooter RPG. That was "Ancient Fantasy" + "Hard Science Fiction". That is what it was initially advertised as and what Year 3 D1 was shaping up to be. The problem is that Destiny 2 has taken the franchise into becoming a game that I simply did not want. We got a standard FPS Skill based shooter with PvP set as end-game. It is trying to use the Halo formula to satisfy the competitive shooters. That design choice does not work with [i]Loot[/i] based games. You're fighting against human players in the Crucible and you're fighting an army of drones in PvE. What makes PvE fun is being a powerful badass what makes the Crucible fun is the competition and proving your better against a real person with access to the same weapons abilities. They're not the same and should not be balanced as such. It is trying to be a jack of all trades but consequently making it a master of none. Making it a competitive PvP is the [u]opposite[/u] of what Destiny was supposed to be and shaping up to be by Year 3. This feels like a slap in the face to the people who stuck around and supported Destiny. Bungie should stop trying to make it Halo when that is a completely different formula. PvP does nto work as a core aspect in Destiny. They took what could have been an amazing RPG and made it a simple shooter. Big middle finger to the fans who made the first game successful. [b]ALSO.[/b] Destiny is made by AAA developers, supported by AAA publishers, and is sold as a $60 game. They already have the money and support they need to make a complete product. The fact that it is not a complete game at launch, and is in reality an incomplete foundation that relies on content updates as well as paid DLCs to add things that should have been in the game in the first place, is unacceptable. The Dev team should be given more time to work on a quality product worth the $60 price tag.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon