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Destiny 2

Discuss all things Destiny 2.
Edited by RedPill_Life: 10/18/2017 9:41:19 AM
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Upvote if you currently hate what destiny has turned into yet love what destiny should be.

Year one had its problems but it kept people playing and that's because the real level cap was tied to the raid and you actually had to level stuff up (armor, weapons, and subclasses) love the grind or hate it but it kept people interested in playing it. Now it's way to easy to level up to cater to casuals which has completely ruined the game and what really made it fun. Had this in the thread but not many actually saw it so I'm editing. For all the "what do you think destiny should be or what is d2 lacking people" 1. D2 is a sequel not a dlc and should have had certain things that were GUARANTEED with its release.....NEW character class with all new subclasses to unlock, NEW enemy types, NEW types of playlist activities( not just revamped ones like public events), and of course the only one they actually gave us new areas to explore......these things should have been in the release for $60....instead all we got was a way overpriced dlc to which they took out all the old content. 2. This game seriously needs a horde mode simply for fun at end game just like pvp 3. Iron banner should have something that seriously defines it from regular crucible.....I'd personally like to see it be 4v4v4 and have power level matter. 4. They need to learn the meaning of the saying "the more the merrier" larger fireteams in strike playlists with a harder difficulty of course and public events.....preferably even like a 12 man raid that is more bullet sponge instead of strategy (not that they don't still need the 6 man raid that is strategy) with matchmaking simply for fun not for raid loot....maybe just give a guaranteed exotic or something meaningless but the point is it'd be something fun for a big fireteam and wouldn't matter if a few were carried or had mics. 5. Weapons and armor should need to be leveled up just not in the same way they used to.....maybe have vendors sell weapons and armor with set perks that don't need to but if you come across one while playing and you like the perks you have some activity tied to unlocking them (kinda like the original 3 exotic swords and the strike you had to do before you could get it). 6. I think it's about time they come out with a new elemental type.....corrosive maybe (kinda like thorn)....it'd be nice for 4th subclass with a new element also 7. Think they should take a page from borderlands on this one and have 4 weapon slots.....kinetic, elemental, sniper/shotgun/fusion rifle, and then power(also for the love of god bring back machine guns!) 8. This one is just a neat idea I've had about making our ships kinda like our home and let you spawn into them and decorate with all of your collection. 9. Engrams turned in should give a 3 item option to chose from so you don't end up with as many duplicates 10. Let you choose what game type you want to play in crucible. 11. More customization options with weapons armor and subclass.
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  • wow, up over 2400. That says a lot about how much the players hate this game. The only legit defense from some people is the fact that they liked the story. But to me there were so many plot holes it was ridiculous. When Oryx came to the system, the Cabal suicide bombed the dreadnaught and were about to blow up its core. Are you telling me the fallen, hive, and vex in this solar system were just sitting by idly while Ghaul was about to blow up the sun? How cool would this game have been if the fallen became our allies to take down Ghaul? Can you say new playable race? Yet another missed opportunity by Bungie.

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