really need to fix the servers instead of just blaming the players connection and it makes it a lot harder to go flawless when its not only losing what stops you but the actual game
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It's not their servers. It's their netcode. It's not great. It's way too sensitive. As for errors, when it comes to trials sometimes those disconnects are due to IP-flooding (or DDOS'ing) so the enemy team can either win or face a smaller team and win easier. I don't recall what error code is usually indicative of that.