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Destiny 2

Discuss all things Destiny 2.
Edited by Vane: 7/26/2017 3:11:52 PM
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My experience with this "game's" beta for destiny 2

To put it simply, I'm freaking ticked off. Destiny 2's multiplayer is worse than destiny 1's in my opinion. I'm gonna go through the main problems I have with destiny 2's multiplayer in this post. The fact that some of the things in this game are so overpowered and underpowered make the devs look like a bunch of pre schoolers. Luke Smith, I'm looking at you. [u]Classes[/u] So in destiny one the Titan and warlock, compared to hunters, were pretty op in certain areas. This is how it seemed through my eyes being someone who plays only hunters. Let's face the truth: the hunters were and are the hardest class to use and take the most skill. (I swear, if I see a warlock telling me that life is hard...). [i]Titans[/i] It's a cool idea to make a roaming super out of striker, but honestly, it turns aftermath into a whole new problem. Aftermath wasn't a huge problem in destiny 1 because it was just one smash. However when you have 5 in a destiny-one-size fist of panic radius, it's pretty straightforward how big of a problem this is. Hunters lost blink (for whatever reason because the devs are kinda dumb) which kept them somewhat competitive, so why not take away aftermath? Nerfing is also an option but honestly, it seems like Bungie only wants to nerf hunters at this point. The other two classes are even more unbalanced in my opinion. Their super is a whole new story. Why on earth are they so fast and what happened to the name of Titan? [b]The devs themselves[/b] said that bubbles promoted camping and that self resurrection made things too easy. So why the heck do they still have the bubble? It seems like there is always something wrong mentally with the devs. [i]Warlocks[/i] Ok. The new super isn't bad in my opinion, in fact I like it. I have three main problems however. 1: Why do they have the mid air dodge ability when it's not theirs. This is just stupid. They were already a problem to begin with. Let's be real, how many warlocks do you see in trials alone? 2: The grenade charge ability is really cool and all but do warlocks only get the useful/cool abilities? I mean come on. 3: What's with the portable, mini, Titan bubble. You guys know exactly what I'm talking about. The pool of light is cool and and all, but if you're not a complete idiot you'll use the over shield. This is an armor of light bubble that regenerates your health. Every time I see a warlock with this, there's really no point in engaging on my own. The shield makes them tough and all but do they really need regeneration too? [i]Hunters[/i] I guess the reason why I'm so tRiGgErEd is because we don't get any cool new abilities other than the dodge (WHICH WAS ALREADY IN DESTINY 1) which leads my to my first problem! Why do the class abilities (not the melees and grenades because this prevents ability spam) have to recharge so slow. This makes so little sense coming from destiny 1 when you didn't need to wait three minutes to do a simple juke. I propose that hunter dodges should come back just a little bit faster. I know you can melee to get it back but try to follow me with this. If I want to do my average 4 evades per life for movement purposes, and I want to pursue that by meleeing every living thing I see, do you think I'm going to last very long in a competitive game? Also, maybe you could nerf the cool down for the pool of light, I mean, if the hunters' ability to use bladedancer to glide across the map quickly [u]LIKE THEIR FREAKING SUPPOSED TO BEING A HUNTER[/u] is op when the pool of light isn't and you get it faster than bladedancer, then Bungie is even more ridiculous than I thought. [u]Grenades[/u] Heaven forbid. Am I the only one that's salty about Titans getting the void wall grenade? Once again, that was [b][i][u]only for hunters [/u][/i][/b] and some idiot in Bungie thought it would be a GREAT idea to give yet another thing that kept hunters somewhat competitive and make Titans even more of a stupidly op class (You guys are another kind of special, like seriously). [u]Next thing.[/u] What happened to sticky grenades? This was a relatively hard grenade to use, compared to others, [b]and it doesn't even remove the entire shield bar when it blows up.[/b] What the crap kind of cancer do you people have? YET, when Mr. Op Titan comes in, all he has to do is throw a [u]flash bang[/u] (which is not meant for damage) near me. Not at me, NEAR ME. After that, it nearly kills me! What kind of retard logic are the devs going by, and since when does a sticky grenade (a grenade that's as close to you as it can get) [b]NOT KILL YOU.[/b] Let alone do critical damage. This is the kind of garbage stuff that apparently "needs to be in the game". You literally have to have the IQ of a femenist to think any of this makes sense. [u]Supers[/u] It was a good idea to hand out supers less but once again Bungie, you took it too far. Just a bit faster please. One last thing. Can you not kill me through a wall and delay my damage every two seconds? That would be great. And stop making people teleport around the map all the time. Before you ask, my connection is always 100% perfect. I apologize for how I speak but it's been an annoying day today. I ask that you please look into this. Thanks for taking the time to read this salty post. [spoiler]Sorry if there are any auto correct/typos, I had to make this in a rush.[/spoiler]

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