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7/24/2017 7:15:27 PM
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Bottom line, if you're at least a decent player in Destiny pvp and you've ever gone up against a full team of straight bad players or players who don't care about winning...you know at the bottom of your heart that there has to be sbmm. I have seen clash lobbies where I could go 1v6 with the enemy and maybe give them a run for their money. Of course I wouldn't win.. But if I can do that, some one like Hovey can do it far easier. And that's no fun at all for the opposing team. The reason sbmm exists in Destiny is because of longevity. Look at COD. It doesn't have sbmm because they pump another title of cod out every year or so. They don't have to keep players engaged in a single game because there's always one on the horizon. Destiny has the same stuff for a long time so to keep it enjoyable for everyone there must be a filter for the casuals, a filter for casuals who are good, and a filter for the elite. This unfortunately results in the top tier always playing against the top tier. But you know what? If they put all that effort into being that good at the game...that's what they get. What else can you do?
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  • Cod does have sbmm, it just does it better regarding connections. It matches players solely on area and connections, THEN sbmm the lobby. It's a diff pain if you're really good, bcz you get put with scrubs, but lobbies are full within 10 secs, n there's very few red bars, red bars are also punished not rewarded Destiny puts you in a sbmm bracket, and then fills your lobby from that bracket, meaning long times to fill lobbies, n having players spread worldwide causing huge latency issues

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  • I like your point about games like CoD pumping out new content every couple of years where Destiny is a 10 year project and thus has different challenges.

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  • Thx. That's been my thought since the beginning. It only truly sucks when there aren't many people playing. When the game is thriving I don't think sbmm is really that bad until you're at the very top and then it's always the same 1% every game. But what can you do...

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