[b]I'm so extremely thankful that I had the opportunity to play the D2 Beta.[/b]
That being said, here's my feedback from the PS4 side of things.
I've played a Warlock extensively, and a bit of Titan in Destiny 1. The first thing I fired up was of course my Warlock. After getting through the story mission (Which was cool!), I joined some PVP. I was severely disappointed. It felt like every other class could outplay/out shoot/out live me. I was frustrated, maybe it's my connection, how I'm playing. I changed a bit of the armor around, but I finally rolled a Titan.
A world of difference. The Titan, just at the stock 10 Resilience, could facetank Combined Fire medals before I had to react. I couldn't believe how much that Resilience affected me. (Mind you I just jumped in, without researching too heavy into whatever class/armor etc. It's beta!)
I went back to the drawing board and redid my Warlocks Armor, able to only achieve about 2 Resilience, but 5/6 Mobility and Recovery respectively. I waited for the full other armor set, but to my disappointment, the same "Mobile Warlock" Armor perk appeared, unlike the Titan having two different perks on the sets.
I know it's probably a gear issue and we'll get more, but I really struggled to achieve what the Titan was doing.
I even made a Hunter, to which the given kits/armor combo felt EVEN better than the Titans for these Game modes. I was able to achieve 5 Resilience and 8 Mobility, to which I felt the Warlock would succeed with.
Please review your Resilience balance on the Warlock. I absolutely love the idea of the Rifts and their overall play, but I just couldn't survive long enough to really enjoy it.
If you've already patched the Empowering Rift, thank you. If not, look into it. It isn't buffing!
Thank You Bungie.
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I played Titan and I tried to focus on mobility and recovery because resilience doesn't seem to do much in PvP