I'm just gonna jump right into it. PvE is boring. The strike is fun, I guess, but there's a major problem: abilities. That also includes supers. I've played the strike 5 times over on each separate class and I've taken notes. The major problem is that the super and abilities charge so OBNOXIOUSLY slow and it makes PvE a bore fest. It does make it more challenging, but the point of a guardian is in the supers and abilities. I get that supers and abilities are slowed down for the sake of PvP, but make those (PvE and PvP) separate please!!! I'm fine with supers being slow to charge in PvP (it's 4v4 I get it. I'd rather not spawn in on a super either), however, grenade charge and melee charge could be a bit quicker. Balancing is a major issue in multi-player games, but the problem for destiny is separating PvE from PvP. So please find a way to make PvE fun, but still balancing PvP.
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P.s. every time I load the beta, all my selected ability perks are changed back to some random default and I have to re select the abilities perks I want. Please fix that