Seriously. It's 2017 and you're trying to branch into the PC market, and you still won't use dedicated servers? It's like you're trying to see how much people will choke down whatever inferiority you give them as long as it has "Bungie" or "Destiny" slapped on it.
It's 2017. You didn't even use entirely p2p connections for Halo. Why now? Why regress? You want to make a more competitive game, evidenced by the move to 4v4, but you still are going to use an entirely outdated matchmaking system that makes no two games behave the same? You're still going to use an unreliable, prone to lag system to put people together after years of asking for better match quality? Why? What do you think is going to happen, magically games are going to have less lag because you're still using the same faulty system from the first game?
Do the same things over and over again, and expect a different result? Congrats Bungo, you might be insane. And that goes double for the fanboys who think it'll be much different.
English
#Destiny
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[i]Personal attack followed by uneducated defense of P2P.[/i]
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Bump because P2P is still -blam!-ing garbage.
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Sadly it'll fall on deaf ears with this delusional community.
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Daily Reminder that High Charity was infested by flood.
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It just pvp, if you don't like the server thing don't play it. Or just don't play it at all go play something else. But either way quit crying about it. Its the way it is no matter how much you cry and stomp your feet nothing is going to change.
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As a heads up, Destiny 2 hosting might be a [url=https://www.bungie.net/en/News/Article/45919/7_This-Week-At-Bungie--05252017]bit more complex than you think.[/url] I'm not going to take a stance on it because I don't know enough about network code to really make a judgment. That said, I think many gamers are in the same position, despite the fact we like to make broad sweeping claims about the quality of netcode. So in an effort of education, here's a link I found pretty awesome. [url=https://www.youtube.com/watch?v=tAU5bIalbnc][b]Battle(non)sense[/b][/url] is a youtuber who likes to break down and test the networking values of various games. In the link, he looks at For Honor, another game that seems to use hybridized netcode. Good luck!
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For people stating this game isn't a PvP game and is just a PvE game... 1. You're obviously wrong off the top given the game offers both. 2. It WILL be a competitive game. MLG is taking it on and that's why we've gone to 4 man PvP (like many other competitive games). It currently isn't one in it's current iteration, but we're talking about Destiny 2, which will be a competitive game. Add claps in between the words if it makes you feel better. Deny all you wish, but this is definitely the avenue Bungie/Activision is taking. They ARE turning this game competitive. They ARE going to have an eSport based around it, likely heavily utilizing the new countdown mode. It's not going to be a PvE game. It will be both, and that's why this is an issue.
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How many people just don't understand what dedicated servers do, they would be a shit show in this game. Please educate yourselves before jumping on a bandwagon you know very little about.
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Edited by Raider TCK: 5/28/2017 9:17:16 PMDestiny 2 is launching with: Peer to peer servers 30 FPS No private matches or custom games Essentially they are doing everything possible to keep the game as casual as possible. To be as cheap as possible. And make as much money as possible. You can't blame bungie for doing this. As a company they stand to make a lot of money at very little cost. However, the cost will be the faith of their fans. CD project red did the opposite and made the witcher 3 sparing no expense. 200+ hours of single player content at release. Released 18 free DLCs. The two paid for DLCs easily added 40 hours of content... each. The result was one of the best games of all time, but also one of the most expensive. So it didn't make as much money, which is the bottom line. However what it did do is honour the fans faith in the development team. I know I'll probably buy every single game they ever make from this point forward. Where as bungie seem to be taking the opposite route. Which is why I stopped playing destiny and haven't pre ordered destiny 2.
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This is bunglevisions model, you should know this by now. [i]Spend as little money as possible to milk the maximum amount out of your community. If they don't like it? who cares! we'll make enough money off of micro transactions and games sales regardless. [/i] What's more worrying is this is happening industry wide because people won't keep their wallets closed to make a point.
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At this point I'd settle for them just giving us the option to rent a dedicated server from a third party and pay for a stand alone server (like you can with many pc games)
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Don't buy the game. As excited as I am to play something new, I just cant see myself like the rest of these sheep doing the same stuff over and over until reset to do it again. I have a lot of hours in D1 I just burnt myself out on the system in place. Don't get me wrong I'll play D2 no doubt but putting mindless hours into D2 I just can't see it happening.
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Yep. P2P is AIDS. No dedicated servers is a JOKE. Forcing SBMM onto a player base making the P2P aids even worse is pathetic. Really bad form bungie. This reeks of you not giving a f###
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P2P is perfectly fine. This "lag" you all blame P2P for is just you compensating for being bad at the game. Git gud. [spoiler]Was the b8 good? Pls r8.[/spoiler]
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Maybe they changed the netcode. Obviously it won't make as big a difference as switching to dedicated servers, but it may help.
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Money and time. Luke Smith said they didn't want the investment, yet. lol
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Agreed "From the creators of Halo" Is starting to lose meaning now
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This whole "4v4 because competitive" argument is such a joke. 4v4s are just to reduce the lag, nothing else. And you're absolutely right about the DS desaster.
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Bump should be seen forever
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This is what I've been saying... Gonna be comical to see the hate from PC community when it releases.
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Peer to peer is the romphim of gaming. [spoiler]Both deserve to be ridiculed and mocked, but in the end both are meaningless.[/spoiler]
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Fanboys will defend anything, don't bother trying to educate sheep
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Read this new post. LMFAO! https://www.bungie.net/en/Forum/Post/227427275/0/0
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Bungie is the laughing stock of the video game industry.
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A lot of people are calling it right when they call the decision to go 4v4 a cheap circumvention to address player lag. Smaller teams won't prevent any amount of lag if they're still using that archaic p2p system. Hell, ToO itself should be a direct counter argument to anyone defending Bungie's current position.