JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Cosmic Zaa: 5/2/2017 4:41:49 PM
22

Nerf Nightstalkers

Do it RIGHT before D2 comes out, so then i can say that D1 was that much more balanced before D2 [spoiler][quote]... i only dislike how Shapestep stops all tracking, tether gets bonus armor and can kill a target by hitting them... when its a support class. It shouldnt be able to kill on hit if it's a triple tether (but that's my opinion). Wombo combo is a tad irritating, but that's whatever really. However, i dont see how smoke would logically slow you down whatsoever. Smoke also removes your blip from teamatte radars so they can't see where you are to help. Nightstalkers have the best of all words except hitscan. They have the damage shield of a nova when casting, an evade that saves their asses better than any other technique in the game (Garrison doesnt compare.), they have a super that can be used 3 times in one go and kill on each hit.. (Golden Gun but slower, with added benefits of extra damage and suppression.) The entire package of nightstalker is absurd. It's got the perks of a support class, an aggressive class and a versatile class and plays all of them perfectly. Sorry for wall of text. I hate nightstalkers. Again, my opinion though. I dont cast judgement before i test out things first either. I gave a lot of playtime into nightstalkers to make my realisation.[/quote] [/spoiler] Edit: This was a joke however i truly feel Nightstalkers are the most viable class in the game. If you'd like to see what i think of them, read the spoiler above.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon